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Messages - grunterdb1951

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3646
Drama / Re: IketheButthurt - So Done
« on: March 13, 2013, 09:21:25 PM »
Ahahahahaha! hahahah. hah. ha.

3647
Forum Games / Re: Colonial Times (slow-paced future nation rp)
« on: March 13, 2013, 08:53:42 PM »
A horde of 20,000 alien lifeforms, mostly consisting of Drones, Warriors, and Valkyrie lifeforms is seen heading towards those UPA peeps

3648
forget if I know, I'm a pig. I'd eat her hair I guess.

3649
Forum Games / Re: Colonial Times (slow-paced future nation rp)
« on: March 13, 2013, 08:13:17 PM »
US annexed Canada

loving fallout much?

3650
Forum Games / Re: Type this with your [insert ridiculous thing here]
« on: March 12, 2013, 09:03:46 PM »
What I am doing here

Type "Vagina" with your genitalia.

3651
This is dying, what went wrong?

No it's not, I'm simply waiting for others to do their stuff as well as the fact I have school and stuff.


As the dragon nearly escapes the Golems grip, the Golem successfully grabs onto the tail of the dragon, it lets out a fiery shriek before staring towards the Golem, in its mouth it begins to charge what appears to be a greenish blue liquid to spit towards the Golem.

3652
Forum Games / Re: Colonial Times (slow-paced nation rp)
« on: March 12, 2013, 10:23:50 AM »

3653
Forum Games / Re: Colonial Times (slow-paced nation rp)
« on: March 12, 2013, 12:59:29 AM »


*Race Name: Kil'Leria (KLA)

*Population: 860,332
*Languages: Ki'lari
*Religions: Mo'Rai
Literacy Rate: N/A
Life Expectancy: 4k years per Lerian Drones-Infestor, Queen-King 7k years.

*Central Colony: VB33451
Major Colonies: VB33451, NQ99432, PR99043
*Map

Alert Levels: Cautious

Alien Lifeforms:

Tier 1:

 Drone,
 Warrior,
 Guardian,
 Valkyrie,
 Prince,
 King,
 Queen,
 Birther,
 Queen Birther,
 King Birther,
 Infestor,
 Infested Human.

Tier 2:

 Infested Powersuit,(not related to the Drah'Vin just a random other powersuit.)
 Glider,
 Overseer,
 Spitter,
 Pursuer,(Approximate size of a Queen.)
 Lurker,
 Leader,
 Humanoid.

Tier 3:

 Infested Dropship,
 Infested Gunship,
 Infested Marauder,
 Infested Dreadnought,
 Infested Space Jumper.

 Tier: 4 (The Finale!)
(For these lifeforms there'll only be one of each at a time, when one dies it'll take a IC year for them to be reborn again.)
 Feng,
 Leduc,
 Shai Hulud,
 Renoir,
 Vitale,
 Finale.

Alien Weapons:
 
 Organic Secondary Weapon "OSW"

 Multi-purpose Organic Gun "MOG"

 Organic Submachine Gun "OSG" (Aka a recreation of the Thompson)

3654
Forum Games / Re: Colonial Times (slow-paced nation rp)
« on: March 11, 2013, 09:48:06 PM »
Actually, it is just that I haven't really adjusted to your expectations :/
You mean you continue to be stupid?

Age I cannot help with, but we were all thirteen(or going to be/are)

You can act more like your age in these sort of RPs, that could possibly help.

3655
The Dragon lets out a horrid, blood curdling roar as all of the water surrounding the dragon were to form before it as a shield, nearly stopping all of the magma before the dragon is hit with magma upon its arm, it quickly sends a hate filled swing with his mace towards the leg of the Golem.

3656
Drama / Re: Mounds Bar - Stop being an idiot, please.
« on: March 11, 2013, 01:56:41 AM »
It would be original for the present, we are currently flooded with zombie RPGs.
Adding an apocalyptic infection to your game at these times is not only half-assed but over-used in Blockland.
This is stupid and I mean really stupid, jus- You know what, I'm not even going to bother anymore until your roleplay is done, I've probably wasted enough time on you.

3657
Drama / Re: Mounds Bar - Stop being an idiot, please.
« on: March 11, 2013, 01:39:48 AM »
I love your redundant use of the word "loving", I'm guessing you're not very happy about this right now.
No, I commonly use the word forget.

Also, you just called Pload, Dillpickle, Uxie, Spam, Elm, Khain, Bravo, Zealot, Coburn, Conan, Cromedome, Eepos, Derrorith, Innocent, and J_Master along with countless others an idiot.

You have successfully dissed a majority of the known Blockland community.

And? Am I suppose to care? People will be called idiots from childhood to loving death, it's not like it's going to change anything. "Known" or not I'll call who I deem a idiot a idiot, besides if they have a problem with it they can speak about it to me and who knows I might even apologize.

I'm also unsure how I called any of those people idiots, unless saying they might not be seeing the entire picture is generalizing people as idiots, and I was not targetting any roleplays, roleplayers, hosts, or anyone for that matter exempt you.

It was generic, unoriginal zombie RPGs, not RPGs in general, stop being so prone to jump to conclusions.

That's really dumb, just because it's a zombie RPG doesn't make it unoriginal. If it were have no original lore then yes I'd agree with you, but Winterbite had a good enough lore to explain why zombies existed and because of that their lore is original, thus making the roleplay itself original.

I know, this one won't involve any zombies.

That doesn't make it original, cause in yours eyes if it has been done before it isn't original. Literately every scenario has been done in the past, thus making your unoriginal as you explained.

3658
Drama / Re: Mounds Bar - Stop being an idiot, please.
« on: March 11, 2013, 01:26:27 AM »
A reputation with five people, not the forums, bud. You forget all of the in-game backers I have to support me if I ask them.

Weapons and ammunition add to the entire role play, we'd basically have a giant cluster-forget family RP without them, what else would we do if we had no weapons or any live-threatening scenarios?

The in-game backers are probably handicaps whom don't even know the entire scenario. Plus, it's not just going to be 5 people. And even then, five people can bring an entire operation such as a mere roleplay down easily if they set it upon themselves. Just because 5 people are speaking up doesn't mean there aren't others who agree.

You don't need Weapons or Items to roleplay, this has always been a core for serious roleplaying throughout everything nearly everything. It's almost the loving basis, it's about story and character background development. Just because you don't have weapons or items server side doesn't mean you can't defend yourself, besides in life threatening scenarios they can be easily avoidable by avoiding the confrontation all together, either running or simply stopping the fight via many other non lethal ways. Plus there's such a thing as hand to hand combat, which can be as devastating as a gun or grenade when used correctly.

You're a loving moron, it wouldn't be a family RP because take into consideration every loving family RP out there has a loving arsenal of weapons and their used constantly throughout the life span of the server. Let's also not belay Passive roleplaying which at most times is ridiculously more fun than Combat Roleplaying, living out anothers life can be more fun than fighting a war in most cases. It's a chance to quite possibly experience something new. And even if it's not the fact you don't have to be yourself is enough to draw in a large of people willing to do so.

Mounds, just stop being a idiot and get to work on the roleplay, I'm itching to see the overall outcome.

Word doesn't get spread on very well from the forum to the actual game.

Exactly why they aren't seeing the entire picture, they may as well have been told we're randomly flaming him. For all we know he could be lying to them about the entire thing which is why I'll act as if he is cause that might as well be the case.

3659
Drama / Re: Mounds Bar - Stop being an idiot, please.
« on: March 11, 2013, 01:12:19 AM »
Challenge accepted.

Equipment is still necessary.

No it isn't. You're really loving stupid.

Also this'll be fun to watch you make a better roleplay, especially with your current idiotic reputation you've seem to made for yourself.

3660
Drama / Re: Mounds Bar - Stop being an idiot, please.
« on: March 11, 2013, 01:09:57 AM »
This would work if the zombies allowed you to hug them to death, sadly, they don't.

What are you talking about? It does work because it had worked for me for the entirety of my time there. It's simple and easy to maneuver away from the zombies you're just inadequate to comprehend the simple fact that the AI can't jump and even then you can simply cross the loving river and they couldn't get you.

Plus the fact that zombies were removed because it was not only a roadblock in the roleplay, but it was crashing the server.

This too, so it's purely story development.

Why didn't you guys get better hosting abilities? Either that, or, fix the scripts?

Take into consideration that simply doesn't work sometimes, and besides if you're going to complain about these roleplays I'd like to see you create one that's better and not "RPG like" as these ones currently.

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