people get hurt. health regeneration is slower. one can buy tiers of medical aid (bandaids, pills, hospital care) to heal themselves. players get money from the government if they go around healing people for free if welfare is activated (or if people buy at a hospital, the government subsidies the costs to a certain point).
people retain items/clothes/food/money if they are picked up by an ambulance and don't expire (critical damage will still make people die). still costs money, but less so. money given to hospital or government or pope depending what the laws are.
forms of hospitals include:
welfare hospital, capitalist hospital, and church clinic or some stuff.
hospital has a ceo/government official/pope (if laws dictate that pope runs hospital).
some laws may be able to dictate if players can open their own hospitals with their own perks. this creates a hospital lobby and will be interesting. but im just thinking another part of government/society and there is a head of the hospital that gets to distribute crap to stuff like supercar ambulances
since you guys like to focus on largely
dumb stuffinteresting ideas like alligators with guns i dont see why this wont work.