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Messages - Ipquarx

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21361
Off Topic / Re: Whose avatar is better out of the 2 people(s) above.
« on: August 18, 2012, 02:52:30 PM »
dez

21363
Off Topic / Re: Blockland Court [V2]
« on: August 18, 2012, 02:40:07 PM »
How do you make him drink coffee?
you just choose him as the charachter.

21364
Off Topic / Re: Whose avatar is better out of the 2 people(s) above.
« on: August 18, 2012, 01:45:58 PM »
moostache

21365
Off Topic / Re: Post your thoughts of the above user's signature.
« on: August 18, 2012, 01:40:08 PM »
fu i can kill bowser however i want

21366
Modification Help / Re: creating new playerData crashes blockland?
« on: August 18, 2012, 01:24:16 PM »
It only starts getting buggy at 999999+. You have ~2,000,000 studs up/down with that limit, so it shouldn't be a problem.
That should do just fine.

21367
Modification Help / Re: creating new playerData crashes blockland?
« on: August 18, 2012, 01:04:27 PM »

Well I want players to be able to go any reasonable distance in any direction. How far up can I teleport a player so that will be possible?

21368
Modification Help / Re: creating new playerData crashes blockland?
« on: August 18, 2012, 01:02:27 PM »
You're not meant to be under the ground at all. Don't delete the ground plane.
It does that even when the ground plane isn't deleted.

21369
Modification Help / Re: creating new playerData crashes blockland?
« on: August 18, 2012, 12:56:56 PM »
Um, what? They're "having to collision"?

Could you please rephrase that? What do you mean, exactly?
I mean that whenever I try to stand on a brick that was placed under the slate ground (which I deleted on purpose), i just fall through and get weird graphical glitches.

21370
Modification Help / Re: creating new playerData crashes blockland?
« on: August 18, 2012, 12:52:21 PM »
Also, why are all the bricks that are placed below the ground level having to collision?

21371
Modification Help / creating new playerData crashes blockland?
« on: August 18, 2012, 12:32:37 PM »
So I was trying to convert a v20 gamemode to the new v21 format, but when I was testing the mod to make sure it still worked, blockland crashed when it was loading the scripts.

It crashed right after this line, saying "Could not find parent PlayerFuelJet for type PlayerData":
datablock PlayerData(NewPlayer1 : PlayerFuelJet)

How can I fix this?

21372
By the way in case anyone was wondering I'm back from vacation now, so I can be active again :D

Anything new? Has the server been finished yet?

21373
Forum Games / Re: YOU LAUGH YOU LOSE v666
« on: August 18, 2012, 12:25:10 PM »
forget yea.

it diddnt land on its feet ogm ITS FAKE

21374
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: August 18, 2012, 12:21:32 PM »
Tha'd be nice but radius damage doesn't account for blocks. It just goes right through, which is why explosives are so handicapped in this game. Especially large radius high damage weapons like the loving rocket.
If only there was proper air physics in blockland, this could be fixed.

21375
General Discussion / Re: Glass' Trench Wars (Official Topic)
« on: August 18, 2012, 12:11:20 PM »
"Pecon7's Boss Battles! - We're not quitting just yet."

uh
Server title: Pecon7's Boss Battles
topic title's first 3 words: Pecon7's Boss Battles

uh

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