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Messages - Ipquarx

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23911
  • 1. A brick add-on maker, which can make bricks, even print bricks or bricks that are water. You just go to the website, choose the settings of the brick you want, and submit, and the server generates the download for you right there.

  • 2. Cross server chat, though a secondary server I will host, that allows cross server chat, though an add-on, without port forwarding.


1. already made, and several times at that, and like others, only allows you to make one brick at a time.

2. unless your a programming god like Ephi, not possible. plus, xserver is nearly the exact same thing, and its more convinent.

not all that impressed.

23912
General Discussion / Re: Voices
« on: April 29, 2011, 08:14:16 PM »
-smartsnip-- IOU
20 bucks and a soda :3

23913
General Discussion / Re: RTB4 Beta
« on: April 29, 2011, 07:51:15 PM »
any updates so far on deletin those people that switched back to rtb 3.5 ephi?

i'd love to see some new spots open up.

23914
General Discussion / Re: Voices
« on: April 29, 2011, 05:20:47 PM »
voice chat is not possible on torque game engine.
THIS  ^ is why we cant have voice chat in blockland. simple as that.

23915
Modification Help / Re: What is dedicated-compatible?
« on: April 27, 2011, 06:40:40 PM »
im gettin:
a
b
c
a
b
(blank line)

this was not what the target to have was. what i was hoping for was this:
a
b
c
a
c

23916
Modification Help / Re: What is dedicated-compatible?
« on: April 27, 2011, 05:34:56 PM »
function testin()
{
   $var[1] = "a";
   $var[2] = "b";
   $var[21] = "c";
   echo($var[1]);
   echo($var[2]);
   echo($var[21]);
   deleteVariables("$var[2]");
   echo($var[1]);
   echo($var[2]);
   echo($var[21]);
}

returns:
a
b
c
a
b
c

nothing happened.
i tryed adding the wildcard, and it seems it doesent work with the [ and ]'s.

23917
Modification Help / Re: What is dedicated-compatible?
« on: April 27, 2011, 05:15:51 PM »
==> deleteVariables("$var*");
==> echo($var1);
==> echo($var2);
i know what your saying, but can i make it so that it can delete only 1 variable thats a integer? (idk what its really called) as in, WITHOUT a wildcard? example:
$var[1] = "a";
$var[2] = "b";
$var[21] = "c";
deleteVariables("$var[2]");

23918
Gallery / Re: Megashot - Take better screenshots
« on: April 27, 2011, 01:57:44 PM »
I did the 24x thing, it gave me a 0 byte image. Took about 7 minutes.
whenever i use $megashotScaleFactor thats higher than 6, even 6.1, it gives me a 0 bytes pic, wtf?
This.

im obviously not the only one having this problem.

23919
Modification Help / Re: New to Torque
« on: April 27, 2011, 01:49:51 PM »
mysql + blockland = atomic-bomb sized headache.

23920
Modification Help / Re: What is dedicated-compatible?
« on: April 27, 2011, 01:48:53 PM »
so my .txt system will work, the only thing that was crashing it was the gui system i implemented. is this correct? if so, i could use my .txt system.

$var = "";
If you do this to a variable contained in a scriptObject, you'll see that the var no longer appear when you dump it.
post an example please?

Or the DeleteVariables function
so DeleteVariables("$varname"); will delete the specified variable?

23921
Modification Help / Re: What is dedicated-compatible?
« on: April 26, 2011, 07:30:09 PM »
i was trying to accomplish a flexible list system, using a .txt, and my average scripting skills.
it worked on a non-dedicated server, but it completly ruined the dedicated server. (crashed it, not corrupted it.)
here was the code for that, it was made along with a gui, so ignore any: (its not going to be released, and its broken. dont copy it.)

function servercmdreserve(%client, %id, %type, %g)
{
   if(!%client.isAdmin)
   return;
   if(%id $= "")
   return;
   for(%c=0;%c<strLen(%id);%c++)
   {
      %char[%c]=sn(getSubStr(%id,%c,1));
      if(%char[%c] !$= "NONE")
      {
         %char[%c] = %char[%c];
         %id[%a++] = %char[%c];
      }
   }
   %id = %id[%a - %a + 1] @ %id[%a - %a + 2] @ %id[%a - %a + 3] @ %id[%a - %a + 4] @ %id[%a - %a + 5];
   if(%type $= "")
   {
      %type = 1;
   }
   %val = %id TAB %type;
   %line = ln(%id, %type);
   if(%type == 2 && ln(%id) == 0)
   {
      return;
   }
   if(%type == 2 && ln(%id) >= 1)
   {
      $Res::ResC--;
      ReservedIDs.setSelectedRow(1);
   }
   if(%type == 1 && ln(%id) == 0)
   {
      $Res::ResC++;
   }
   if(%type == 1 && ln(%id) >= 1)
   {
      if(ln2(%id) == 1)
      {
         return;
      }
   }
   if(%line == 0)
   $Res::Line[$Res::LineCount++] = %val;
   else
   $Res::Line[%line] = %val;
   %file = new FileObject();
   %file.openForWrite("config/server/res/res.txt");
   %file.writeline("--RESERVATION LIST--");
   for(%i=1;%i<=$Res::LineCount;%i++)
   {
      if(getField($Res::Line[%i], 1) $= 1)
      {
         %file.writeLine($Res::Line[%i]);
      }
   }
   %file.close();
   %file.delete();
   if(%g $= "")
   {
      %g = 2;
   }
   if(%g == 1)
   {
      canvas.popdialog(ReserveGUI);
      canvas.pushdialog(ReserveGUI);
   }
}

23922
Modification Help / Re: What is dedicated-compatible?
« on: April 26, 2011, 07:15:16 PM »
my code involves getting a list from a .txt, and unless there's a way to completly delete variables, i may need to stick with that. the reason im asking is because the last mod i made that used a .txt list management system crashed the dedicated server the moment it started.

23923
Modification Help / Re: Coding, that's gives you stuff.
« on: April 25, 2011, 08:48:00 PM »
so, your basicly trying to make something simmilar to a JVS system (animated model-based brick), except when you click on it, an item is added to your invintory. is this correct?

23924
Modification Help / What is dedicated-compatible?
« on: April 25, 2011, 07:21:20 PM »
How can i avoid having my mod become not compatible with dedicated servers? (losing functionality, crashing the server, etc.)
and if possible, what functions are and aren't compatible with dedicated servers?

23925
Modification Help / Re: Client-sided bottomprint manipulation
« on: April 24, 2011, 08:50:30 PM »
ah.

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