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Messages - Ipquarx

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23956
Modification Help / Re: UsefullGUI Beta
« on: September 03, 2010, 01:24:28 PM »
I'm always open for suggestions, like maybey some non-admin tasks and such, and this more convienent then the AdminGUI.

Again, PM or reply if interested.

23957
Modification Help / Re: UsefullGUI Beta
« on: September 03, 2010, 01:20:59 PM »
Kinda like the admingui, except it's client-sided so it works anywhere, and has kill, loopkill, and mute, for those servers that have the add-ons.

23958
Modification Help / UsefullGUI Beta
« on: September 03, 2010, 01:10:36 PM »
UsefullGUI Beta

I made this GUI to do various common tasks, like kicking, banning, fetching, ect.

Features:

  • Name/BLID Box
  • Player List
  • Kick
  • Ban (Select a player name or enter a BLID to ban for specified time and reason)
  • Fetch
  • Find
  • *NEW* Spy
  • Kill (Admin_Slay add-on needed)
  • Loopkill (Admin_Slay add-on needed)
  • Mute (select a player to mute for specified time)

Screenshot:



PM me if interested, or if you have any suggestions.

To-Do:

  • Spying
  • Clear Bricks

SPYING COMPLETE!

23959
lets say i wanted to have it so that when i right click, it will spawn a explosion (emitter) at the muzzle of the gun?

23960
Modification Help / Re: Torque Console Commands
« on: August 31, 2010, 03:35:06 PM »
adding tabs does nothing but make it look more organised.

23961
Modification Help / Re: Torque Console Commands
« on: August 30, 2010, 07:21:50 PM »
if im such an idiot, then tell me how i can get the month, day, year, and time in AM and PM
example:
August 10th, 2010 5:43 PM

23962
Modification Help / Re: Torque Console Commands
« on: August 30, 2010, 07:02:10 PM »
Total [size=100pt]FAILURE[/size]. It has everything BUT getDateTime, which i just happen to need to know some things about.

23963
I took over 20 high-res megashots of the server (i take no credit for any of the builds) and put them all in a album, check em out.

http://s943.photobucket.com/albums/ad276/Ipquarx/BANs%20Space%20Themed%20Server%20Photos/

23964
Gallery / Re: Megashot - Take better screenshots
« on: August 19, 2010, 01:59:46 PM »
so IS it possible?

NVM. Its possible.

23965
Suggestions & Requests / AddVehicleVelocity/SetVehicleVelocity
« on: August 15, 2010, 08:40:17 PM »
Hey, i was trying to make something in single player, and i needed to make the vehicle shoot up into the air(dont ask why) and i realized i cant. could someone please make these events? thanks.

23966
Gallery / Re: The impossible build
« on: August 15, 2010, 08:07:46 PM »
okay, before i looked at the alternate view, i noticed THIS:

look at the sky above the roof, its all messed up!

epic ISH ;P

23967
Gallery / Re: Megashot - Take better screenshots
« on: August 15, 2010, 08:03:55 PM »
Can you take non-DOF megashots? im trying to get a high-up megashot of my map so you can see the whole thing, but still be able to look at single parts of the map and stuff.

23968
Modification Help / WeaponImage
« on: August 11, 2010, 07:42:49 PM »
Im trying to make something where i need to find the weaponimage of the item in that slot.
what variable would i use?

23969
Modification Help / Re: SpawnProjectile Function
« on: August 11, 2010, 03:26:13 PM »
Valid client? im trying to make a projectile using a script, and it isent doing damage. im in the minigame, the projectile spawns and it does no damage. its like the projectile itself isent in the minigame.

and btw Mega, its the other way around. i tryed to make a looping avatar out of the thing on flipnote studio but it was stupid and diddent loop.

23970
Modification Help / Re: SpawnProjectile Function
« on: August 10, 2010, 02:09:12 PM »
allright, the projectile is spawning, but its not doing any damage, ive tryed it with other projectiles and it never doing any damage.

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