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Messages - Welknair

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46
Forum Games / Re: Blockland Vending Machine! (is now unplugged) *LOCKED*
« on: August 10, 2010, 11:07:57 AM »
You get a Zerg virus.

*Inserts a bump

47
Off Topic / Re: Paradoxes.
« on: August 09, 2010, 10:46:19 PM »
I think, therefor I bump.

48
Forum Games / Re: Blockland Vending Machine! (is now unplugged) *LOCKED*
« on: August 09, 2010, 10:34:03 PM »
You get a wrapper.

*Inserts my new SC2 game.

49
Suggestions & Requests / Re: Glass spinning door.
« on: August 09, 2010, 10:31:44 PM »
Moving collision meshes=Lag

Notice how the JVS doors lose their collision when activated?
Maybe when you click it, the interactive content starts rotating, and collision is turned off. That would look good.
*Facepalm*


Sorry that I didn't spend the 10 seconds to read the rest of the topic...

Anyways, that would be the only way to do it that I can think of.

50
Forum Games / Re: Blockland Vending Machine! (is now unplugged) *LOCKED*
« on: August 09, 2010, 10:27:45 PM »
You get a note that says "I.O.U 1 Penny"

*Inserts BC

51
Suggestions & Requests / Re: Glass spinning door.
« on: August 09, 2010, 09:27:35 PM »
Moving collision meshes=Lag

Notice how the JVS doors lose their collision when activated?

52
Off Topic / Re: Blockland cafe!
« on: August 09, 2010, 09:19:04 PM »
I would like a wrong section with a side of this should be in off topic.

Ninja: Oh, and can I get that to-go?

53
Suggestions & Requests / Re: Player respect system
« on: August 09, 2010, 09:12:49 PM »
Why the heck are you joining such awful servers? If a server has a badmin, just leave. You can punish them by depriving them of players. If they are abusive, simply join another game.

Quote from: Badspot
Stop liking stuffty things

54
General Discussion / Re: Who is your favorite add-on maker?
« on: August 09, 2010, 07:54:25 PM »
Why hasn't Tophius been added yet? Or Gamefandan?

56
Off Topic / Re: Paradoxes.
« on: August 07, 2010, 05:55:26 PM »
Time is not a constant, however the speed of light is, so therefore traveling faster than light can cause time travel.
You cannot go faster than the speed of light. It is simply impossible as long as you have any mass whatsoever. Since you cannot rid yourself of mass without ridding yourself of your body, you cannot surpass that speed. The best we can do is get REALLY close.

57
General Discussion / Re: Dont you just hate noobs?
« on: August 07, 2010, 03:32:03 PM »
I still say OP is a handicap.
I believe we all concur on that statement.

58
General Discussion / Re: Dont you just hate noobs?
« on: August 07, 2010, 03:27:05 PM »
Yeah, but i want to know why my profile.
...

I can't tell if you're being sarcastic or stupid. It will link to the account of anyone who clicks it. If I click it, it goes to my account. If Kalphiter clicked it, it would go to his account. If Narkro clicked, it would go to his account. It's simply a link to the clicker's account page.

59
Off Topic / Re: Paradoxes.
« on: August 07, 2010, 03:08:26 PM »
My mind hurts.
From the above post, the topic, or a headache?

60
Off Topic / Re: Paradoxes.
« on: August 07, 2010, 02:56:21 PM »
Dimensions are only an idea made by man kind to describe shapes or objects that lay on a certain number of axis, so I don't believe time has a dimension, because time is just a measurement relative to planetary rotation and orbit.
Philosophy aside, time is a very real thing and is persistent throughout the universe. However, a large number of things change the rate of it's passing. Our hours and minutes are determined by the rotations and movements of our planet, but that doesn't mean that all time is tied to those things. Notice in star trek how they use "Stardates" instead of a standard day system? Because days are arbitrary as far as universal time is concerned.

You are correct in your definition of dimension, at least in it's simplest sense. Generally time is percieved to have a single dimension, as a piece of string or a standard number line. going in two directions and nothing but those two directions. The concept of it being two-dimensional implies that our timelines wiggles around a deal and introduces the possibility of odd phenomena.


Note: This is my basic understanding of this topic. I do not have a major in this field nor have a read an excessive amount about this. Thus I may be completely and utterly wrong.

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