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Messages - Jaasce

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241
Suggestions & Requests / Re: what will v15 hold?
« on: April 18, 2010, 08:14:08 PM »
I'm hoping he adds support for a 2D player.

No, your idea loving sucks.

._.


Possibly No-Clip Like Garry's mod would be great, unless the engine cannot handle it.

press f8 you fsfsf

242
Modification Help / Re: how to make a addon zip work
« on: April 17, 2010, 05:56:40 PM »

243
General Discussion / Re: What Happened????
« on: April 17, 2010, 05:53:08 PM »
Stop quoting that... thing.

That is a picture of me being so lovey :D

244
Gallery / Re: Cinema
« on: April 16, 2010, 08:33:36 PM »
Wtf with the over sized roof... Also props... -10/10 is what I would rate it if you wanted us to...

I knew no one would like this.

245
Gallery / Cinema
« on: April 16, 2010, 08:29:42 PM »
Pictures :>

Entrance


Movies available


The place where you see the movie


Me watching the movie


Outside the cinema

I personally like building inside parts then outside parts, it's just easier and less work, so don't complain about it :I

REPLY  :cookieMonster:

246
General Discussion / Re: What Happened????
« on: April 16, 2010, 05:48:54 PM »
I have bad servers.

You ban people for no reason.

247
General Discussion / Re: What Happened????
« on: April 15, 2010, 10:55:33 PM »

248
General Discussion / Re: What Happened????
« on: April 15, 2010, 09:38:29 PM »
I actually don't really like using terrain maps; It feels like cheating when I use one. I use Plate2 or Slate sea/storm revised when I build.


249
Drama / Re: Stupid Bans, Kicks, and Mutes
« on: April 15, 2010, 09:28:10 PM »


What an ass.

Lol, Teh Unlimited is a furcigarette.

250
Gallery / Re: [TS] Application - Basketball Court
« on: April 15, 2010, 04:49:29 PM »
You just want the save
yes lol


Quote
wait no

251
Faces, Decals, Prints / Re: TES4 OBLIVION LIGHT ARMOR
« on: April 15, 2010, 04:33:15 PM »
Remake by me


Just out of curiosity, who's is better?

remake

252
Faces, Decals, Prints / Re: TES4 OBLIVION LIGHT ARMOR
« on: April 14, 2010, 05:06:38 PM »
ololol






Doesn't deserve any download.

253
Gallery / Re: CrackShot Produces: CTF_Islands
« on: April 14, 2010, 12:09:35 AM »

254
Gallery / Re: [TS] Application - Basketball Court
« on: April 14, 2010, 12:03:15 AM »
rooster
–noun
1. a male chicken; rooster.
2. the male of any bird, esp. of the gallinaceous kind.
3. Also called stoprooster. a hand-operated valve or faucet, esp. one opened or closed by rotating a cylindrical or tapered plug having part of the passage pierced through it from side to side.
4. (in a firearm)
a. the part of the lock that, by its fall or action, causes the discharge; hammer.
b. the position into which the rooster, or hammer, is brought by being drawn partly or completely back, preparatory to firing.
5. Slang: Vulgar.
a. snake.
b. loveual relations with a man.
6. a weatherrooster.
7. aleader; chief person.
8. Chiefly British Informal. pal; chum.
9. British Slang. nonsense.
10. Horology. a bracketlike plate holding bearings, supported at one end only.Compare bridge1 (def. 17).
11. Archaic. the time of the crowing of the rooster; early in the morning; roostercrow.

–verb (used with object)
12. to pull back and set the rooster, or hammer, of (a firearm) preparatory to firing.
13. to draw back in preparation for throwing or hitting: He roostered his bat and waited for the pitch.
14. to set (a camera shutter or other mechanism) for tripping.Compare trip1 (def. 28).
–verb (used without object)
15. to rooster the firing mechanism of a firearm.

Make sence now?

since you know all that i bet you do it all time (i guess)

255
Mapping Help / Re: map maker
« on: April 13, 2010, 11:27:56 PM »
Mission editor for terrain and stuff, and I prefer Valve's Hammer for interiors.

But that's for source games, silly boy.

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