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Messages - Afkpuz

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166
Clan Discussion / Re: Clan[USSR] *new*
« on: January 14, 2008, 06:52:23 PM »
But drinkin' island is inside each of us, my son!

Also it's rained here off-and-on literally every day since I got here.  I've seen a blue sky like twice.

167
Clan Discussion / Re: Clan[USSR] *new*
« on: January 14, 2008, 01:41:32 PM »
Swear to god I'm going to write that OP in games soon.  :(

See the problem is though that at this point I'm in england which is basically drinkin' island, so I'm not bored enough to do anything anymore.

168
Gallery / Re: Builder's USSR Application
« on: January 13, 2008, 05:10:37 PM »
Yeah, I'm basically on the 50/50 line with the others.  I hate to say this, since it's kind of a cop-out answer and I know how totally unsatisfying it is (I got the same thing for my cathedral a while back :p) but could you show/build some other cool stuff?

In terms of actual commentary, I'm kind of bummed with the direction you took the main hall; in addition I think the courtyard could use a lot more structure in terms of layout and just general clarity (paths, etc.)  The interiors generally seem to look pretty sweet, and are decently atmospheric, although it's tough to tell since I haven't walked around in it and haven't seen the ceilings.  I guess I'm a little disappointed in the direction you took it, overall, but you definitely have skill as a builder.

And yeah, less with the dup, like Ronin said.

169
Gallery / Re: the parthanon
« on: January 05, 2008, 10:12:41 PM »
that is nuclear (atomic) phisics
try string theroy or temporal physics

And reading a general book about these subjects in your middle school library is a lot different from the PhD required to actually accomplish anything in either of those fields.

Now get off my internet.

170
Gallery / Re: the parthanon
« on: January 05, 2008, 11:52:40 AM »
(double post?)

171
Gallery / Re: the parthanon
« on: January 05, 2008, 11:50:39 AM »
ur posts make me lol

From what I've seen, 'tards are attracted to you because you've replied to almost every single comment in this thread.  In addition, you seem to take criticism with a negative bend, and make up excuses or explanations rather than seeing what people think and running with it.  I myself am not a very good detail builder, so when people give me suggestions about detail I try and work with it.  It takes a real man to admit when he's wrong; it takes a successful man to admit when he's wrong, and work with it.

In terms of the build, I actually appreciate what you're trying to do, since the parthenon is a very simple, austere building without a ton of detail.  However the Greeks were also the masters of proportion, and that's where the detail comes in.  Unfortunately a lot of that stuff is impossible to do in blockland (like the slight taper on the columns) which is why pretty much all parthenon builds fail to one degree or another.  Still, if you nail the height-width-depth ratios I think this build will turn out a lot better.

172
Clan Discussion / Re: Clan[USSR] *new*
« on: January 04, 2008, 10:23:28 PM »
I'm in!

Welcome to USS-

Hey, wait a second...

You can't do that, silly goose!

173
Gallery / Re: USSR app wip
« on: January 04, 2008, 11:19:25 AM »
Try using a few more colors rather than just the sandstone for the general structure of the build.  These will bring out the detail more than any 1680x1050 AA'd shots will.  As Anti said, I'm joining the "wtf is going on here visually guyz lol" crowd.

This also does look very macro'd.  Keep in mind that when people say that, it's not a matter of whether or not you actually used the marcros (well I suppose it is, since if you didn't you've got waaay too much time on your hands) as it's a matter of homogeneity of detail in the build.  Personally I grade mostly on asthetics and proportion, and from what I can see I'm going to say no as it stands.  You have a lot of clever brickwork, from what I can tell, but ultimately rather than cleverly weaving these elements together into a cohesive whole, you've chosen to stack a lot of things on top of each other.  For example, the parts of the gate contain the exact same arch, and the middle building looks to be exactly twice as tall as the two that flank it.  While this is a perfectly valid technique that can result in some really cool builds architecturally, I feel like you didn't really utilize it in a creative (or conscious) way.  That said, I love the little bits of color (jewels?) you've got in there, and I want to see you do more with those.  I feel they could tie the build together.

....

lol this are serious thread

174
Clan Discussion / Re: Clan[USSR] *new*
« on: January 01, 2008, 11:13:53 PM »
I finished it Face. :D

Sorry I didn't come back in time I guess.  I kinda wanted to playtest it :D

175
Clan Discussion / Re: wawd
« on: December 17, 2007, 01:36:03 AM »
Wow so much anger goin' down in this thread.

Bannin' dudes ain't cool unless they were breakin' rules.  It's not a thing.  Don't do it.


(We care a lot) about disasters, fires, floods and killer bees
about the NASA shuttle falling in the sea
(We care a lot) about starvation and the food that Live Aid bought
(We care a lot) about disease, baby Rock, Hudson, rock, yeah!

Woow
Woah a woah a oh
Oh, its a dirty job but someones gotta do it
Oh, its a dirty job but someones gotta do it
We care a lot
(We care a lot)

(We care a lot) about the gamblers and the pushers and the geeks
(We care a lot) about the smack and crack and whack that hits the street
(We care a lot) about the welfare of all the boys and girls
(We care a lot) about you people cause we're out to save the world

(YEAH)

(chorus x2)

(We care a lot) about the army navy air force and marines
(We care a lot) about the NY, SF and LAPD
(We care a lot) about you people
(We care a lot) about your guns
(We care a lot) about the wars you're fighting gee that looks like fun

(We care a lot) about the Garbage Pail Kids, they never lie
(We care a lot) about Transformers cause there's more than meets the eye
(We care a lot) about the little things, the bigger things we top
(We care a lot) about you people yeah you bet we care a lot

YEAH!

(chorus x2)

176
Gallery / Re: Star Wars!
« on: December 15, 2007, 04:46:12 PM »
I don't care whether or not I can find furdle.

You are not an internet celebrity, nor are you a popular children's book character.  Nor, might I add, are you particularly clever.

That said it'd be kind of cool to have a star wars megathread going, since I know a lot of people have made star wars builds.

177
Clan Discussion / Re: Clan[USSR] *new*
« on: December 15, 2007, 01:41:35 AM »
Shiet i forgot to update.
Yeah Bones is in USSR.

I am also in USSR. :(

Also does anyone other than Anti and I have interest in the Volcano build?  I'm kinda bummed that no one really took part, even though we had it up for a few days.  Still, we did get a lot done.  I don't think Anti and I can finish it alone, though, as frankly we're both pretty slow builders, and personally I also burn out on this game kinda easy.

178
Clan Discussion / Re: {DV}
« on: December 05, 2007, 05:08:29 PM »
I fully endorse this clan in every way, and have become an honorary member.

179
Clan Discussion / Re: Clan[USSR] *new*
« on: December 05, 2007, 12:01:32 AM »
Well to be fair I kinda had it in mind when I started doing the road stuff.  But yeah only as a vague memory, I tried googling it before and couldn't find it.

180
Clan Discussion / Re: Clan[USSR] *new*
« on: December 04, 2007, 08:59:07 PM »
Jesus, Afk, your name fits you! You go away for like 1028 days and come back with Jesus-build.

Hahaha.

Well to be fair the build is mostly the work of Anti-Cop and myself.  He's been working on the top palace, I've done a lot of the other stuff.  We worked on this mostly in October on one of the goon servers up at the time.  So there's also some random Goon building in there as well.

That said I'm going to whine and beg wizzard to install http://www.blockland.us/smf/index.php?topic=21372.0 and http://www.blockland.us/smf/index.php?topic=18993.0 and http://www.blockland.us/smf/index.php?topic=18993.0 so we can all work on this with due speed.

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