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Messages - Light And Day

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46
General Discussion / Re: City mod
« on: April 11, 2010, 05:55:47 PM »
I have winddayrpg (My edit) of the 1.9..

47
General Discussion / Re: Blockland main adventure mode
« on: April 11, 2010, 05:54:35 PM »
I have a lvl 52 sword and a lvl 64 spear, who wants to duel me in rage block blockism? *eyes bushido*

48
General Discussion / Re: dm church
« on: April 11, 2010, 05:52:28 PM »
They should put notices.
forget them.

49
Modification Help / Re: Radar [New_Topic]
« on: April 11, 2010, 05:48:24 PM »
Its made.
It has to work. Some how...

50
Modification Help / Re: Radar
« on: April 11, 2010, 05:48:01 PM »
Wow your handicapped
I guess i am.

51
Modification Help / Radar [New_Topic]
« on: April 11, 2010, 03:44:43 PM »
Old topic got weird.
So, i was looking at Ben Garnies thing for the engine. and i found a part that might change, the universe.
Code: [Select]
// Make us high up, facing straight down.
   q->cameraMatrix = MatrixF(EulerF(3.14/2, 0, 0)); // rotate us to look straight down
   q->cameraMatrix.setPosition(Point3F(mCurPan.x,mCurPan.y, maxHi + 100)); // and high enough we won't clip
Now who would know how to fit that into a code?
I just just wanna know if its possable its possiable, its been done 2 times.
Its made with GUI's, and a light scripting. Common *Brian Smith Points Out Kompressor In The Forums Mr?

52
Modification Help / Re: Radar
« on: April 11, 2010, 03:31:24 PM »
Code: [Select]
$zv=new GameTSCtrl(ZView) {
   profile = "GuiContentProfile";
   horizSizing = "right";
   vertSizing = "bottom";
   position = getword(getres(),0)/4 SPC 0;
   extent = getword(getres(),0)/2 SPC getword(getres(),1)/5;
   minExtent = "8 8";
   visible = "1";
   cameraZRot = "180";
   forceFOV = "0";
      noCursor = "1";
};

cameraZRot = "180";
thats seems cheezy, now lets get somebody who knows torqu...
IDEA! What about if we made it
 cameraZRot = "720";
lets try that.

53
Modification Help / Re: Model Help
« on: April 11, 2010, 02:28:13 PM »
All my image tools can't view this picture (Including Photoshop.)
Your computer is scared of the picture.
It is true.

54
Clan Discussion / Re: Bear Head {[Upgrade]}
« on: April 11, 2010, 02:10:42 PM »
Bear heac Clan has afficaly been deleted.
DETLETE

55
Modification Help / Re: New Map: Ski Resort
« on: April 11, 2010, 01:14:36 PM »

56
Modification Help / Re: TribalRP Beta Server.
« on: April 11, 2010, 01:14:15 PM »
Ehhhh, Is there a specific goal to this? Or do we just, earn cash and buy weapons to kill each other off?
Yes, well first, this is 0.1 beta. I haven't even started the gold system, the only thing i am doing now is fixing glitchs.
Suggestions are needed

57
Modification Help / Re: TribalRP Beta Server.
« on: April 10, 2010, 08:57:02 PM »
I'll stop by when I walk my Blockhead.
 :cookieMonster:
whatisthisidonteven

58
Clan Discussion / Re: New Name
« on: April 10, 2010, 07:52:48 PM »
Well, i guess i could just... end and make new.

59
Modification Help / Re: TribalRP Beta Server.
« on: April 10, 2010, 05:36:24 PM »
I can't wait for people to poor in?

60
Modification Help / Re: New Map: Ski Resort
« on: April 10, 2010, 04:58:35 PM »
Well, i think maybe... let me see i'll  get back to you once i have one.

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