Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Light And Day

Pages: 1 ... 29 30 31 32 33 [34]
496
Modification Help / Re: The SRSMG (Private Use ONLY... for now...)
« on: February 15, 2010, 12:34:34 PM »
This is Gravity Cats Mount On Back Code:
Code: [Select]
datablock ShapeBaseImageData(gc_WeaponNameHereBackImage)
{
  shapeFile = "./WeaponNameHere.dts";
  emap = true;
  mountPoint = $BackSlot;
  offset = "0 -0.35 -0.9";
  eyeOffset = "0 0 10";
  rotation = eulerToMatrix("65 0 90");
  armReady = false;
  doColorShift = false;
};

function gc_WeaonNameHereImage::onMount(%this,%obj,%slot)
{
  parent::onMount(%this,%obj,%slot);
  if(%obj.getMountedImage(1).getName() $= "gc_WeaponNameHereBackImage") { %obj.unMountImage(1); }
}

function gc_WeaponNameHereImage::onUnMount(%this,%obj,%slot)
{
  parent::onUnMount(%this,%obj,%slot);
  %obj.unMountImage(1);
  %obj.mountImage(gc_WeaponNameHereBackImage,1);
}

function gc_WeaponNameHereItem::onPickup(%this,%obj,%col,%a)
{
  for(%i=0;%i<%col.getdatablock().maxTools;%i++)
  {
    %item = %col.tool[%i];
    if(%item $= 0 || %item $= "")
    {
      %freeSlot = 1;
      break;
    }
  }
  if(%obj.canpickup && !isobject(%col.getmountedimage(1)) && %freeSlot) { %col.mountimage(gc_WeaponNameHereBackImage,1); }
  parent::onPickup(%this,%obj,%col,%a);
}

package gc_WeaponNameHerePackage
{
  function servercmdDropTool(%this,%slot)
  {
    if(isobject(%this.player.tool[%slot]) && %this.player.tool[%slot].getname() $= "gc_WeaponNameHereItem")
    {
      parent::servercmdDropTool(%this,%slot);
      if(isobject(%this.player.getmountedimage(1)) && %this.player.getmountedimage(1).getname() $= "gc_WeaponNameHereBackImage") { %this.player.schedule(5,unmountimage,1); }
      return;
    }
    parent::servercmdDropTool(%this,%slot);
  }
};
activatepackage(gc_WeaponNameHerePackage);

Now Of Course, you don't have gc_ because thats Gravity_Cat... So Yeah. :|

497
Modification Help / Re: Lizard's Add-On Beta Testers Needed
« on: February 15, 2010, 12:23:42 PM »
Count me in, i will host it with my CityRPG mod. Its ibans newer :D

498
Modification Help / Re: First Timer Model
« on: February 14, 2010, 06:23:55 PM »
Badspot personally gave you permission to edit it? Wow. You must be lucky.
...
...
Skaterman gave me the 2nd model on the page.
I edited.
Skaterman gave me Premission
-----End Of Premission talk-----

499
Modification Help / Re: First Timer Model
« on: February 14, 2010, 06:18:40 PM »
I read it. But you did almost nothing. Even I did better than that. To sum up what you did: You took someone else's work, moved to vertexes and called it a new model. Good job.

He gave me presmission to edit it.
I did not call it a new model
And It Is Not Done...

500
Modification Help / Re: First Timer Model
« on: February 14, 2010, 06:11:39 PM »
From what I can tell, you moved two vertexes. Good job.

Is it hard to read First Time Model I tryed my best :)

501
Modification Help / First Timer Model
« on: February 14, 2010, 06:03:45 PM »
This is my first model :| I Feel Like Crap About it, Its skatermans MBPT stuff, made into this!
Here:

And, Well Thats That.
This is His Orignal:

Pages: 1 ... 29 30 31 32 33 [34]