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Off Topic / Re: Americans choose Harriet Tubman to be on the $20 bill
« on: May 12, 2015, 06:21:12 PM »So what you're saying is that you should have Bigfoot on the money?That's a bit slippery lol
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So what you're saying is that you should have Bigfoot on the money?That's a bit slippery lol
a lot of the presidents we've had in the past hundred years would be fine candidates if they were actually going to change it aroundSure, but correct me if I'm wrong, the only symbol of anti-slavery we use is Lincoln.
kennedy or reagan or FDR or uh... clinton and nixon
all right so you are just dumb
More important than Betsy Ross or Eleanor Roosevelt? I don't think so.But she's more of a symbol. She stood for equality and freedom, which while I think ER did too, HT put her life on the line for it. It's debatable, but regardless HT is damn important.
i'll have to get back into the game because well... i bought it. is hardcore mode just a gimmickI think it adds some legit difficulty.
i can't even get myself to play new vegas because it was really boring lolhonestly, the beginning of the game is the meh est part, and I still loved it.
2 handed warrior character runs up to 2 handed warrior bandit NPClow quality does not mean turn based. You can also dodge and stuff, its not a great system, but it isn't turn based lmao.
to loosely quote yahtzee: they get into a kicking contest and the one who has the biggest boots going into the fight wins
this is a low quality fighting system.
balancing as in difficulty, and specifically the levels of difficulty. in novice-legendary, the intelligence of the AI doesn't change. the movement, choices, and positioning of the AI doesn't change. all that changes is that their weapons and armor are more effective, and yours less so.
the three choice dialog system is partially a problem of the UI, but it is also a problem with the three-choice style of the game. for example, in the Dawnguard questline, you can either A: be a vampire that is against Harkon or B: be a vampire hunter that wants to kill all vampires. there is no middle ground in this game; it's just black and white.
the characters not being fleshed out is a perfect example of the game not being finished; it shows that they didn't have time to do anything interesting with about 90% of the characters.
it's more of a problem with me not liking the parts of the game they put low effort into.
are you reading at allThat doesn't mean it was unfinished lmao. Sure, it wasn't as polished as it could have been, but we got finished products.
those are literally all mods to fix the game
how...?
they can, but the majority of these are general improvements and fixes
why are you even trying to defend this, everyone knows this about bethesda games
even disregarding the bugs, users still have to fix the stuffty might-as-well-be-turn-based combat system, the numerous balancing issues, the three-choice dialog system, the one sided characters, the forgettable dungeons that all seem to blur together, and the boring and percentage based perk system.Those are not fixes lmao. Those are changes, a fix is a change to something that is broken to make the broken thing work as intended.