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Messages - Bauklotz

Pages: 1 ... 22 23 24 25 26 [27] 28 29 30 31 32 ... 53
391
Help / Re: Sqlite errors MUCH more concistant.
« on: February 14, 2011, 08:24:25 AM »
Deleting cache.db won't work.
Deleting it will only cause your "downloaded add-on content from servers" to vanish, and will need to be downloaded again.
Solution for Windows: Make sure that Blockland actually is allowed to modify the cache.db file.
Solution for Mac: Wait.

392
Modification Help / Item Icon not working
« on: February 14, 2011, 08:19:35 AM »
I have a item with the following variable:
iconName = "./icon.png";

And in the same directory as the script containing the item, I have a icon.png (which is attached).
But when I pickup my item, the icon doesn't appear, and it's just a plain normal one with a "L" on it (item uiName starts with a L).

393
Suggestions & Requests / Re: TRON Add-ons
« on: February 14, 2011, 07:46:58 AM »
I scripted Demian's light disk, hosting beta on my server. So far, working perfect. It even returns to you!

394
Off Topic / uh, what
« on: February 14, 2011, 07:22:15 AM »

395
Modification Help / Re: Gamemode_BlockBastion Discussion
« on: February 14, 2011, 05:26:02 AM »
Bump.

396
Suggestions & Requests / Re: Speedometer Mod
« on: February 14, 2011, 05:14:38 AM »
Code: (Client-sided) [Select]
%speed = getControlObjectSpeed();
Code: (Server-sided) [Select]
// %pl is player
%speed = vectorDist("0 0 0", %pl.getVelocity());

Both of these are supposed to be used inside functions.

397
Suggestions & Requests / Re: visible Brick names
« on: February 13, 2011, 11:56:37 AM »
Why not?  Afraid of flaming?  Or do you think it's not worth it?  I wouldn't mind having this mod myself...

Probably because the instant Badspot finds _another_ way to give bricks shapenames, he'll remove it.

398
General Discussion / Re: RTB Stats
« on: February 12, 2011, 11:33:59 AM »
Code: (PHP) [Select]
$socket = socket_create(AF_INET, SOCK_STREAM, SOL_TCP);
socket_connect($socket, getHostByName("api.returntoblockland.com"), 80);
$req = "c=GETALLFILES&n=Flaw&b=2107";
socket_write($socket, "POST /apiRouter.php?d=APIMS HTTP/1.1\r\nHost: api.returntoblockland.com\r\nUser-Agent: Torque/1.0\r\nContent-Length: " . strlen($req) . "\r\n\r\n" . $req . "\r\n\r\n");
$data = socket_read($socket, 1024);
$head = false;
$datae = explode("\n", $data);
foreach($datae as $datal) {
if(strlen($datal) < 1 && !$head)
$head = true;
else if($head)
echo($datal . "<br/>);
}

Can't really get this working. Recieving some weird "RTB ERROR 8 Not specified." thing.

399
- Something to use to track the locations of all clients in the server, and make an icon on the gameplay GUI so you can see where.
 - Being able to force names on, just for your client
 - A client sided build loading system that lets you build in a way similar to macros, but with different bricks and such
 - Or just make a scripted model...
  • Not possible without .exe injections since v12 and (v16?).
  • Not possible without .exe injections.
  • Not possible without .exe injections.

400
General Discussion / Re: Linux Support
« on: February 11, 2011, 06:54:44 PM »
You should rather use auth_Init_Server(); than webCom_postServer(); - Because the previous command also solves authentication-related issues, AND posts to master-server.

401
Modelers - What would we do without them?

What we would do without modellers? We would script?  :cookieMonster:
Anyway, might join or something.

402
Suggestions & Requests / Re: Roller Coasters: Possible on Blockland?
« on: February 09, 2011, 10:15:24 AM »
I'd script it if you gave me the model in the OP.

403
Suggestions & Requests / Re: DoEvent
« on: February 09, 2011, 10:13:21 AM »
0: onItemPickup -> Self -> doEvent -> 1
1: onPlayerTouch -> Player -> DoBurn -> 3


How would the game know who "-> Player ->" was?

404
Modification Help / audioProfile not working.
« on: February 09, 2011, 09:41:09 AM »
Code: [Select]
for($f = findFirstFile("Add-Ons/Script_HEVSound/fvox/*.wav") ; $f !$= "" ; $f = findNextFile("Add-Ons/Script_HEVSound/fvox/*.wav")) {
   if(isObject(nameToID($n = "hevAudio_" @ strReplace(fileBase($f), " ", "_"))))
      continue;
   $a = new audioProfile() {
      filename = $f;
      description = audioClosest3D;
      preload = true;
   };
   $a.setName($n);
}

This code runs, and it creates the object "hevAudio_deactivated", but if I do serverPlay2D(hevAudio_deactivated); - I don't hear it at all. If I run the same function with Synth_00_Sound, I hear it. But they have the same description and classname, but still don't work. What's wrong?

405
General Discussion / Re: Blocklands Timescale
« on: February 09, 2011, 08:59:41 AM »
Gravity cat's weapons aren't that great.
Finally someone agrees with me. They suuuuuck D:

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