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Creativity / Re: Game Design Megathread
« on: October 17, 2017, 05:13:58 PM »did you name it craftmineIt's not about Minecraft, it's about Blockland
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did you name it craftmineIt's not about Minecraft, it's about Blockland
-snip-stuff, I guess noone cares right now, i kinda did wanna do some of that, oh well.
through the force of your head, part of the standard blockland physics model. this can be proven by the fact you cannot turn your head and the car in opposite directions at the same timePower of the mind, my friend, we're already driving cars with it
This absolutely murdered me
I was talking with someone about creating a spiritual successor to Blockland, which I've been wanting to do for awhile now. The project would bring back maps and have updated building mechanics, along with better graphics, physics, a procedurally generated world (like Lego Worlds) and many new features. If enough people are interested I would like to finish it soon and get a playable demo released...
All your blockland projects need to merge and form one whole, blockland 2.I mean, there's a genuine possibility that that could happen, right now i'm at the same level with [ASF] as the rest of you, just someone who knows of him. But if he accepts my steam request when he's back from vacation, and we actually become friends, there are possible futures where we decide to merge our projects together, I mean, i suck at mapping, he rocks at mapping, and i did have the idea to ask him if i could add his flagship map to my game to have that "omg" factor. But idk, maybe he'll just ignore me.
with lootboxes
Wonder what off-road vehicle your gonna use like how Blockland has the jeep.Dirt bike ftw
where are yall getting these sleek results from?AOL, noone uses it anymore so it's really fast.
Hook me up with the image and I'll see if I can get it working for yaWhat would you be doing?