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Messages - AromaniaFTW

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4216
From what I can see, he's one of those semi-troll semi-bitch loser people who try to go around and troll but when acting normal act like complete whiny bitches that suck at arguing and use every possible figure of speech awkwardly or incorrectly. In fact, I made a drama on this guy who used to be named Mop who fits this criteria completely just like this guy does.

Why do these people even exist?

4217
Then we'll have more squeakers flooding the game
Just what we need

4218
Suggestions & Requests / Re: No looking up or down player
« on: February 20, 2013, 09:55:02 PM »
It wasn't ever default...
OH YEAH YOU'RE RIGHT
Wtf I swear to God I used that playertype before
Wut hapne

4219
Suggestions & Requests / Re: No looking up or down player
« on: February 20, 2013, 09:21:56 PM »
So, the Doom playertype, but normal speed.

I explained it, now someone make it.
It isn't default anymore?

4220
Suggestions & Requests / Re: Executioner (Weapon)
« on: February 20, 2013, 09:21:26 PM »
Future bro.
Anything goes in the future, this is probably the first game they've made I feel like there aren't as many discrepancies from before.
I get what you mean, but the discrepancies are a lot more blaring at times. The AN94 irl has its burst shoot at 1800 rpm while in black ops 2 it shoots at only 900. The M27 is also classified as an assault rifle and has a much higher rate of fire than irl while they could have just called it the HK/M416

4221
Suggestions & Requests / Re: No looking up or down player
« on: February 20, 2013, 08:51:39 PM »
That's weird because you can look up and down in DOOM.
On PC.

4222
Suggestions & Requests / Re: Executioner (Weapon)
« on: February 20, 2013, 08:50:59 PM »
It's funny how the executioner is 28 gauge in Blops Dos but the raging judge is .410 bore which is MUCH smaller. Are they high?

4223
Suggestions & Requests / Re: No looking up or down player
« on: February 20, 2013, 06:46:31 PM »
try doom player
i believe that can only look left and right

4224
Suggestions & Requests / Re: left/right guns akimbo
« on: February 20, 2013, 05:44:10 PM »
okay i have absolutely no idea how to do this
i have no idea how to make the double barrel (left hand) actually do the sequences that it's supposed to
i used armor::onTrigger to attempt to do this via this approach:
Code: [Select]
package AkimboSMGLupara
{
   function Armor::onTrigger(%this, %player, %slot, %val)
   {
   %obj.setImageTrigger(1,1);
   }
};   
ActivatePackage(AkimboSMGLupara);

to no avail
(%obj.setImageTrigger(1,1); being ripped from weapon_guns_akimbo)

anyone have any ideas

4225
Forum Games / Re: cool awesome fun adventure 3: green hill returns again!
« on: February 20, 2013, 11:50:05 AM »
U deflāt nd land in oshin and be frens with Cthulhu!!!

4226
Gallery / Re: 2D Camera Event Demo
« on: February 20, 2013, 11:27:18 AM »
Can't wait until someone makes a resident evil server

4227
Add-Ons / Re: Kevlar Vest
« on: February 20, 2013, 11:23:38 AM »
Oh THIS was what it was supposed to look like
Good job Broze

4228
Suggestions & Requests / Re: left/right guns akimbo
« on: February 20, 2013, 10:38:02 AM »
Seems like a good idea and I can't see why anyone wouldn't be able to do it. It seems so simple I feel like doing it right now just to see what'd it be like as soon as I get on my computer...

But why would you need armor::onTrigger if you can't just do something for right-clicking in the Ready state for the shotgun? Unless you can't and I'm being dumb right now

4229
Off Topic / Re: The lonley Stoner
« on: February 20, 2013, 12:27:56 AM »
"Hey guys, it's Kisamber again. Just blazin with my crew like I do 24/7. But that's not the point of this post, although I do like my kush. Well why don't we talk about weed? WEED WEED WEED"

Every damn topic.

4230
Drama / Re: Petition to permanently IP ban Glass from the forums
« on: February 19, 2013, 11:20:47 PM »
This man provides the majority of financial income for the game we all know and love and puts food on the table for Badspot who we also all know and love and you want to get him BANNED for GOOD?

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