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Messages - spartan101

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481
Modification Help / Re: Blender help
« on: September 13, 2010, 07:56:31 PM »
Blender is a lot easier to understand than most programs, especially in comparison to Milkshape. Ive tried both and Blender was a lot nicer and easier to understand and use.

In other words, you're going with the best option, dont listen to him.
True it's easier I agree for once but blender takes a while to get the hang of.

482
Modification Help / Re: Why is my gun like this?
« on: September 13, 2010, 07:08:31 AM »
A sight script

483
Modification Help / Re: I need help with textures
« on: September 13, 2010, 07:07:19 AM »
Look at darkstars tutorial

484
Modification Help / Re: Hydromods Main Modification Topic
« on: September 13, 2010, 07:06:24 AM »

485
Modification Help / Re: (Tutorial) Adding hands on guns (Blender)
« on: September 13, 2010, 07:00:38 AM »
Weapon animating was explained much better in Darkstars stickied tutorial.

Adding hands onto a weapon is really common sense.
It's not as easy as a regular animation

486
Modification Help / Re: (Tutorial) Adding hands on guns (Blender)
« on: September 12, 2010, 06:53:56 PM »
How to make a hand animation
First parent you’re your part your want animated to a armature in pose mode

Name the bone what you want
Then split screen by right clicking on the bottom line

Split it to what you want,Then go down here and press action editor

Then press “I” when the bone is selected and press “locrot”,Then drag the line a couple of frames,


Then move the bone back how you want it and press “locrot” then bring it back where it is.
Last of all don’t forget to check of the box export in the animations

487
Add-Ons / Re: Star Wars Rebel Blaster Pistol - V2!!!
« on: September 12, 2010, 02:06:14 PM »
There were two main guns clones used. One was the E-11 and one was the DC-15. I think... I will try to make the E-11 so it is balanced with this.
I can make a DC-15

488
Add-Ons / Re: LogWriter v1.1
« on: September 12, 2010, 02:03:54 PM »
I like it  :cookieMonster:

489
Modification Help / Re: Hide node function not working!
« on: September 12, 2010, 01:55:13 PM »
When you make a topic in coding help, it always help to actually post your code.
My brother has it -.-

490
Modification Help / Re: [Tutorial]Making Add-Ons With Blender(Not Modeling)
« on: September 12, 2010, 01:54:12 PM »
Can you put in the tutorial how to make content please or at least send me some pic's how to?

491
Add-Ons / Re: Star Wars Rebel Blaster Pistol
« on: September 11, 2010, 01:24:15 PM »
Ive decided to make a V2 of this, with a barrel, and 8 sided cylinders.
 I use milkshape by the way.
What is the standard pistol for the stormtroopers called?
Well it's a good thought but you might wanna make it more detailed

492
Faces, Decals, Prints / Re: ODST decal (Not trans)
« on: September 11, 2010, 01:22:22 PM »

493
Modification Help / Re: [Tutorial]Making Add-Ons With Blender(Not Modeling)
« on: September 11, 2010, 01:20:01 PM »
Does the bone need to be parented or the armature? Maybe I have the wrong one parented?
Parent the armature in object mode to the bone in pose mode

494
Modification Help / Re: Hydromods Main Modification Topic
« on: September 11, 2010, 01:07:18 PM »
Nvm

495
Drama / Re: LBP2 IS TRAITOR IS starfish IS... etc.... (Just look)
« on: September 11, 2010, 11:45:28 AM »
IM LIKE HIM I HAVE CAPS LOCK ON WOOOOOOOOOOO!!!!!!1!!!!11!

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