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Off Topic / Guess what country this is
« on: January 04, 2013, 12:01:49 PM »
My class started modelUN today, and we made playdoe sculptures of our countries
ps sorry for bad camera quality
ps sorry for bad camera quality
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Hook:So ya this is my speach
In 2006, an 18 year old named Devin Moore was arrested for suspicion of car theft. When he was taken to the police station, he overpowered the officer he was with, took his gun and killed him. He then went on to kill two other people in the station and stole a police car. Moore had been playing Grand Theft Auto, a game in which you shoot police officers and steal cars.
Overview:
There have been a few cases of extreme violence because of video games. In the 1999 Columbine school shooting, both shooters played the violent shooter “Doom”. In more recent years, the perpetrator to a violent shooting in Germany said he enjoyed playing another shooter “Counter-Strike”. In the past month, a shooting in Russia was tied to another violent game called “Manhunt”.
Thesis and Organizer (include 4 reasons):
Violent video games should be banned for minors because they teach kids it’s fine to break the law, they leave areas in the brain to suffer from reduced activity, they change how aggressive children are and can negatively affect socially inept kids.
Argument 3/Lead (Partner 1):
Violent video games should be banned for minors because they increase how aggressive children are.
Evidence:
In a study done by Polman et al. in 2008, some children were assigned to play violent video games, some others were assigned to watch. After playing the games, children that had played the games were more aggressive than the children who watched.
Evidence:
In a multitude of studies about violent video games being able to release anger, the violent video games triggered aggressive thoughts, emotions of anger, increased heart rates and increased aggressive behavior, much to the contrary of what was thought about violent video games. Violent video games can induce stressing and aggressive emotions even if people can tell the difference between someone dying in a video game and in reality.
brown townysis:
Video games that portray violence and graphic killing are shown to rile up children. The children are immersed as the person killing enemies, which makes them feel emotions similar to the character, much different than simply watching a violent movie. People over the age of 18 tend to not have any negative reactions associated with playing video games, unlike the crowd young kids that typically play violent video games.
Argument 4/Lead (Partner 1):
Violent video games should be banned for minors because socially inept kids can be very negatively affected emotionally, physically and mentally.
Evidence:
A study in Singapore about violent video games on 3000 children concluded that kids addicted to video games were not very socially active. They had things like depression, anxiety, social phobias, and they had bad grades. When these kids stopped their addiction, everyone of those improved considerably.
Evidence:
Another study by the American Academy of Pediatrics said that children who are socially awkward are more likely to develop longer term social problems, like depression, more anxiety and lesser amounts of judgement before speaking or acting if they play violent video games.
brown townysis:
Social awkwardness is effectively doubled and more pronounced in children with problems that play violent video games. Because developing a strong, healthy social life at a young age is very important, these minors shouldn't be able to play violent video games. Their life will get sucked into it, and they won’t be able to effectively function as a human being.