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Messages - Flush535

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2791
Off Topic / Re: The OUYA, a new kind of console.
« on: July 11, 2012, 08:48:50 AM »
2.6 mil

2792
Off Topic / Re: The OUYA, a new kind of console.
« on: July 10, 2012, 10:01:28 PM »
so then what the hell is it supposed to be
not sure :c

2793
Off Topic / Re: The OUYA, a new kind of console.
« on: July 10, 2012, 09:54:50 PM »
[img]http://i.imgur.com/75MEN.jpg[/img
?
It's not meant to be a high-end gaming console. which explains the name 'a new kind of console'.

2794
Games / Re: Starbound
« on: July 10, 2012, 07:25:19 PM »
I'm gonna assume $10-$20

2795
Games / Re: Team Fortress 2 - Megathread
« on: July 10, 2012, 05:39:23 PM »

2796
Off Topic / Re: The OUYA, a new kind of console.
« on: July 10, 2012, 05:37:38 PM »
the ps3 and xbox 360 have 512mb of ram
Doesn't ps3 have 256 or no?

2797
Off Topic / Re: The OUYA, a new kind of console.
« on: July 10, 2012, 05:08:05 PM »
probably gonna hit 1mil in a half hour. They just hit $1,000,000. hopefully they use the money well

2798
Off Topic / The OUYA, a new kind of console.
« on: July 10, 2012, 03:14:05 PM »
http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console
This is a new console that an indie company is making. It's kickstarter is amazing because it's only been running for a day and it's already hit $600,000 of it's $900,000 goal. (probably even higher than 600k atm because I'm typing slow :p)
Below is just a copypasta from the kickstarter website if you don't want to go to the website for it or something I dunno.
Here are it's specs:

  • Tegra3 quad-core processor
  • 1GB RAM
  • 8GB of internal flash storage
  • HDMI connection to the TV, with support for up to 1080p HD
  • WiFi 802.11 b/g/n
  • Bluetooth LE 4.0
  • USB 2.0 (one)
  • Wireless controller with standard controls (two brown townog sticks, d-pad, eight action buttons, a system button), a touchpad
  • Android 4.0
Quote
OUYA is a new game console for the TV, powered by Android.

We've packed this little box full of power. Developers will have access to OUYA's open design so they can produce their games for the living room, taking advantage of everything the TV has to offer.

Best of all, OUYA's world-class controller, console, and interface come in one beautiful, inexpensive package. All the games on it will be free, at least to try.

Great games come from great developers.

Developers can wave farewell to the roadblocks of bringing a console game to market. Anyone can make a game: every OUYA console is a dev kit. No need to purchase a license or an expensive SDK. It's built on Android, so developers already know how it works.

That doesn't mean OUYA is an Android port. You can create the next big title in your bedroom – just like the good old days! Who needs pants!?

OUYA could change AAA game development, too. Forget about licensing fees, retail fees, and publishing fees.

And developers agree:

"This has the potential to be the game developer’s console. It's about time!" -- Brian Fargo (founder of inXile)

“Who wouldn't want a beautiful piece of industrial design that sells for $99, plugs straight into your TV, and gives you access to a huge library of games?" – Jordan Mechner (creator of Prince of Persia, Karateka)

“If OUYA delivers on the promise of being the first true open gaming platform that gives indie developers access to the living room gaming market, yes that is a great idea. We will follow the development of OUYA and see how it resonates with gamers. I could see all current Mojang games go on the platform if there's a demand for it.” – Mojang (developer of Minecraft)


"I'm excited for OUYA! I am a firm believer that there is always room to challenge the status quo." -- Jenova Chen (thatgamecompany, creator of flOw, Cloud, and Flower)

“The prospect of an affordable, open console -- that's an idea I find really exciting.” -- Adam Saltsman (Semi Secret, creator of Canabalt)

"Our games will work so well on a TV, we just need an easy way to get them there. OUYA could be it." -- Marek Rabas (Madfinger Games)

"An open game console that gives independent game developers the flexibility to experiment with their games and business models on the TV, is something that's long overdue." – David Edery (Spry Fox, creator of Triple Town)

Design matters.


We believe a great console requires a great user experience. We are working with the award-winning designer, Yves Behar, and his firm fuseproject (designer of the Jambox).

We designed the controller to be a love letter to console gaming. It has everything you've learned to love: fast buttons, triggers, laser-precise brown townog sticks, a D-Pad – and we've added a touchpad for any games making the trek from mobile or tablet to the TV. It's just the right weight. Everything just works. We call it 'the Stradivarius of controllers,' and we hope developers will be inspired to take gameplay to a new level with it.

2799
General Discussion / Re: bµbbler's Gladiator Arena NXT [BETA]
« on: July 10, 2012, 03:10:42 PM »
bboy is a cool dood

2800
Games / Re: Open Transport Tycoon Deluxe - Yes, again!
« on: July 10, 2012, 01:20:20 PM »
I can't figure signals out at all. :I

2801
Games / Re: Source Filmmaker media thread
« on: July 10, 2012, 10:30:24 AM »
This is really laggy. I think I'm gonna have to wait until I get a better computer.

2802
Games / Re: Source Filmmaker media thread
« on: July 10, 2012, 07:43:57 AM »
Well, my internet it gonna be poop pretty much all day...

2803
Games / Re: Bisjac's - Open TTD
« on: July 09, 2012, 08:24:24 PM »
would it be okay if I just spectated?

2804
Games / Re: Open Transport Tycoon Deluxe - Yes, again!
« on: July 09, 2012, 08:21:23 PM »
Is it better to have a long railroad that takes the train a long time to get there and back or an airplane?

2805
Games / Re: Open Transport Tycoon Deluxe - Yes, again!
« on: July 09, 2012, 02:24:38 PM »
What ports does this use?

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