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Modification Help / Re: [RELEASE] Wire Effect - Now with download link!
« on: January 08, 2012, 11:57:54 AM »Sorry for bumping an old topic, but this seems like it could have a ton of potential. The only thing in the way seems to be that wires don't save along with the build. And I don't want the idea to die for something small as that. Couldn't the script be redone so the wires save in such a way that the game thinks they're emmiters and saves them like that? Or a projectile that the script fires whenever the build is loaded, or something of the sort?... turn it into an event, I guess?
onRelay > Named Brick (second brick to send a wire to) > doWire [Slack]