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Messages - Cybertails1998

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3751
Forum Games / Re: Forum Island -I am in dire need of Chinese Food-
« on: August 19, 2013, 01:57:08 PM »
IRON FIST SUPERIOR
DESTROYING THE DARKNESS IN THE NAME OF STALIN

3752
Forum Games / Re: Forum Island -I am in dire need of Chinese Food-
« on: August 19, 2013, 01:44:13 PM »
 I love how everyone got laser sword canes and guns, and I simply got a goddamn claymore to cut stuff with

 Theoretically/Potentially I could rival Mondo's swordfighting
Mondo has
increased sword fighting skill
and I'm a robot with heightened reflexes and other  stuff robots usually posess.

3753
Forum Games / Re: Mafia - The forum game! Only 3 slots left!
« on: August 19, 2013, 12:32:45 PM »
Can we contribute small pixel art characters anyway?

3754
Forum Games / Re: Mafia - The forum game! 7 slots left!
« on: August 19, 2013, 10:58:32 AM »
me! can i be in?

also you gotta include some rules about inactivity, just saying

3755
Forum Games / Re: Forum Island -Get ye blood bottle-
« on: August 18, 2013, 01:52:48 PM »
one thing i'm sure about is, cory is currently in heaven chilling with niff and muslim.

grab a pillow to smother wounded people with, just in case

3756
Forum Games / Re: Forum Island -Menen let him into the club-
« on: August 18, 2013, 12:13:05 PM »
i don't think going back is a good idea, there's a big bad merc back there, eridina is either forgeted or already dead and Sebastian -- well, forget Sebastian. I say we pay the other team a visit instead, with Ian in front.

wait hold on, william and kiritak are back there? alright fine go fetch them. unless they can just walk there.


edit: does anyone know how to deal with an angry merc with a shotgun? because there's an angry merc with a shotgun and the three are basically marooned there, unless we bring ian with us. (UNLESS ian has more important crap at hand, which is why i'm asking)

3757
Forum Games / Re: Forum Island -Menen let him into the club-
« on: August 18, 2013, 04:11:27 AM »
>taylor: stick hand in green chest and pull out the first thing you grasp

3758
Games / Re: MagicMaker (alpha v0.8.2) - I totally forgot about this
« on: August 18, 2013, 02:38:35 AM »
bump, i have almost beaten everything except the doctorate forest level, the bees there basically one-hit kill me

any tips?

3759
Games / Re: MagicMaker (alpha v0.8.2) - I totally forgot about this
« on: August 17, 2013, 04:41:12 AM »
yeah, currently the latest version download is broken, as a workaround download 0.8.1 and use the manual patcher on it.

3760
Games / Re: MagicMaker (alpha v0.8.2) - I totally forgot about this
« on: August 17, 2013, 04:22:01 AM »
do hope that they consider trying to get it greenlit
hey guys

3761
Games / MagicMaker (alpha v0.8.2) - Still in development
« on: August 17, 2013, 03:50:33 AM »


Website
Greenlight
Quote from: ~Fluffy descripteroo courtesy of Greenlight
Magicmaker is an platformer-dungeon crawler where you create your own spells and adventure the way you want to!

As you adventure, you discover different materials that add unique effects to your spells and robes. Combine these effects to create all manner of spells. For instance, combining an Optic Lens (Laser) with a Fire Crystal (Fire) gives you a laser that lights enemies on fire. You can add a bunch of other stuff too, like Crystal Ball (Homing), Explosive Powder (AOE), and Rift Crystal (Teleport) to get crazy things like an exploding laser that seeks out enemies, lights them on fire, and teleports you around.

As the Security Guard of Dörwall Community College (The preeminent wizarding school of the Dörwall area) you must jump, shoot, and explore through five levels to assure the safety of your colleagues and to complete whatever random chores they assign you.
Basically a wizardry-based sandbox with emphasis on spell creation, where you are a wizard and also a security guard of a wizard school and you must do any random stuff people tell you. Oh and there's weird stuff happening around school. Go check that out.

Oh, have I said "emphasis on spell creation"? I'm not joking -- there's a forgetton of materials and all of them do different things, you can even screw with how the spells look. You can also set a spell as "benign" and/or "enchantment". The first one makes your spell weak but destroys the mana costs (though you're better off using your wand), and the second one removes all damage but increases "yellow" effects (ie performance boosts).

Here's an outdated compendium that lists some of the items. Here's a much less outdated video of some spells in action.


Crunchy screenies:




LATEST LARGE UPDATE


LATEST LATEST UPDATE
and yes you can upgrade your robe to 4 slots now, go nuts


edit:
I AM THE MERRIEST BASTARD AROUND


btw the character appearance customization is insanely deep, you guys really have to take a look.

3762
>taylor: yell at Sebastian to get outside, then start pushing a building down onto cory's general direction

3763
Off Topic / Re: Potato Chip Flavor Suggestions.
« on: August 16, 2013, 02:10:41 AM »
pusillanimous individual flavor

on a serious note probably Big Mac flavor

3764
has anyone else thought of getting a bunch of people to topple the nearby building right on top of cory?
remember how decepti nearly forgeted cobalt over?

3765
Forum Games / Re: OUTER RIM - answers
« on: August 14, 2013, 08:57:35 AM »
have you looked under the monitor

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