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Messages - Vertigo

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226
I can't wait to eat this bagel!

Yes you can.

227
General Discussion / Re: Vertigo's Turn based battle thing UPDATES!
« on: July 15, 2010, 02:24:41 AM »
Bump for Updates on moves!

228
Code: [Select]
Clicking Move
   [On Activate] [Client] [VCE_ModVar] [Ability] [set] [Wave]
Attacking Move
   [On Activate] [Client] [VCE_IfVar] [Ability] [=] [Wave]
      [onVariableTrue] [Client] [VCE_ModVar] [EnemyHealth] [-] [1]
Make a different one for every ability.

Thanks Orion. Btw is there any chance you could give me one for a double attack or inventory event?

229
General Discussion / Re: Vertigo's Turn based battle thing
« on: July 14, 2010, 06:25:31 PM »
Can you add more details?
Like the server status, what events you have, plans, updates etc etc.

Sorry for double post. Ontopic: Im having trouble with selecting a move then making it attack the opponent.


230
I want a reserved spot or you mean player "cards"?

For a reserved slot you gotta make a card.

231
General Discussion / Re: Vertigo's Turn based battle thing
« on: July 14, 2010, 05:36:18 AM »
Hmmm, this might be a good well-out idea.
May I apply as an eventor?


Certianly, Im having a bit of a pickle with some events anyways.

232
General Discussion / Vertigo's Turn based battle thing UPDATES!
« on: July 14, 2010, 05:07:23 AM »
Story: One night on Eski's server me, Bot#1566, Skifas and Vipersnake had an rpg turn based battle. It was alot of fun doing this and then after we had decided to make player cards for a card battle thing. This idea of a turn based battle got me thinking... why not make a gamemode or something that was a turn based battle? So, after some thoughts I have decided to create a turn based battle thing in Blockland. I plan to start working on it tomorrow and should at least have an alpha up in a few days after. Once the beta is done I hope to add shops were people can buy weapons,potions,armor, etc. Though I may need some help later on so in the meantime give me any suggestions for what else I should have or if you would like to help!

Helpers: Shafin25 - Events, Orion- Building and Events, Alphadin- Events and minor building, Jamestheleet- Building, Mariofan09- Building.

Reserved slots: Orion, Jametheleet

Moves: Smash, Double Smash, Sheild, Mirror Sheild, Electro Bolt, Flare.

Plans: Training section, 1vs1, 2vs2, 1vsCPU, Inventory, Town, Tournament



Note: I am thinking of adding a few reserved slots for some players, if you want one just create a list like so in Blockland, then post it in this topic.




233
Off Topic / Re: What would happen if we all met IRL?
« on: July 14, 2010, 04:30:29 AM »
We would all form an army and take down Roblox?

234
Off Topic / Re: Post Your Desktop!
« on: July 14, 2010, 03:58:27 AM »


Hai guys.

235
Gallery / Re: Who am i dressed up as?
« on: July 13, 2010, 07:16:23 PM »
The Glass is watching you...

236
Add-Ons / Re: Cyanians add-ons (New topic - SuperSuit)
« on: July 13, 2010, 06:21:43 PM »
Now we can have Heavy Weapons guy in space!

237
Off Topic / Re: TF2 Kill Notification Generator
« on: July 13, 2010, 08:19:46 AM »

See what I did there?


Happens alot


Why Hl2 Ep3 is delayed


It's bound to happen.

238
Creativity / Re: Garry's Mod Gallery
« on: July 13, 2010, 04:25:39 AM »
doublepost
There's an easter egg in this picture

Sniper's van?

239
Off Topic / Re: Hot Girls
« on: July 13, 2010, 04:22:03 AM »
_Rave_ I can clearly see a nipple on one of your pics :D

240
Off Topic / Re: Chuck Norris cannot beat...
« on: July 12, 2010, 06:40:43 AM »
http://badspot.us/img/no.gif That chuck.

Thats Badspot, Chuck would just use a roundhouse kick.

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