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Drama / Re: Boltster- Such an ass he drove off one of our best modelers.
« on: April 28, 2011, 10:29:29 PM »I love ßoltster.I honestly can't see how you could love someone like that.
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I love ßoltster.I honestly can't see how you could love someone like that.
It looks fine in that picture.yes, like i said
It shouldn't be all weird when the angle changes. Did you flatshade?
blame torqueit was the angle that made it look that way
Noit is fixed, yndaaa even double checked
Every other model in torque has shading as described in the first box, except yours. Ask yndaaa to fix it.

I really want to get into 3D modeling, but I have no idea what to make :Ctry starting with a pistol
You see, at some point I do need to start contributing to Blockland.
Some aimbots calculate against such problems... Meh.Well I've never seen one.
helmet model has been "done" for like a month nowI dont know how to make it so you can see through the model in first person.
I'd say probably, if they care to receive by those means. Although your version sounds bad...No it works perfectly, it tracks onto the closest player and you can assign it 2 controls to turn it on and off.
Cybertails, give the aimbot to Ephi or Badspot. It should be patched.I have one too, I'd be happy to give it to them. I never use it because its worse than just playing normaly :S
Oh, and Shocked, your helmet seems just plain weird. It's oddly round, and it looks awkward on the player.Thats indy's model.
