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Messages - keonesan

Pages: 1 ... 267 268 269 270 271 [272] 273 274 275 276 277 ... 442
4066
Yeah. I'm tired of it so I'm posting ultimate proof.

That could be worded better. :P

4067
Off Topic / Re: New forum game: 1,000 ways to annoy people
« on: October 19, 2010, 06:54:20 PM »
7. Skip a number.

4068
Ok, I have proof that I'm a girl, should I make a topic about it in offtopic so people will see it?

I guess. People still doubt your gender even after all those pics?

4069
Games / Re: Penguin Nation
« on: October 19, 2010, 06:32:08 PM »
Wowwww. An old friend of mine has a website called penguination except it was .net or something. It also had cool stuff like snowflakes following your cursor and penguins that also follow your cursor in some window thing.

4070
Forum Games / Re: [3DA] 3 Dimension Agency {Non-Blockland}
« on: October 19, 2010, 05:50:40 PM »
make a blockland tf2 map
better make it dustbowl-like

/facepalm

Ahem. "Non-Blockland"

Can't really get more clearer than that.

Also I might consider applying since I have been teaching myself Blender but I'm already working on multiple projects.

4071
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 19, 2010, 05:47:05 PM »
Today's Goal:
- HUD
- Melee Attack
- Menu
- Tweaked Grenade Physics

If I don't accomplish at least one of these goals today you can rape me.

God dammit I shouldn't have promised anything. After I posted this now I'm too lazy to code. D:
Maybe I'll feel less lazy in a while. I just did get back from school. Also updating OP. I forgot to add an application format thing.

4072
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 19, 2010, 05:41:42 PM »
Graphics might not be the most important thing but this game doesn't look like it has great gameplay either

Maybe it's because it's only been like TWO DAYS in development? :/

I'm going to hold you to your word.

D:

4073
Sorrysorrysorrysorrysorry.

Don't be sorry for your friend/brother or whoever he is. I also overreacted to Priad. If you talk to him, tell him I'm sorry. Sorta...

4074
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 19, 2010, 05:37:44 PM »
Today's Goal:
- HUD
- Melee Attack
- Menu
- Tweaked Grenade Physics

If I don't accomplish at least one of these goals today you can rape me.

4075
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 19, 2010, 05:36:31 PM »
You said GEEE YOU EYE



It's gooey.

I know it's a bad habit.

Because obviously people who like good graphics come from MW2.

But in my opinion this does look pretty cool.
I would play this.

1. It was a metaphor.
2. Thanks.

4076
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 19, 2010, 01:48:23 AM »
The sprites are terrible the machine gun looks like a grenade launcher the grenade is a green blob and the pistol is a pistol...I don't see anyway it could look worse though. The weather thing look low qual to me

It's suppose to have a retro look to it dumbass. And youtube quality ruins the grenade sprite. God you're stupid. Games aren't all about graphics you Modern Warfare 2 friend. In fact MW2 doesn't even have good graphics, they just stuffstorm with emitters to cover it up.

4077
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 18, 2010, 11:50:05 PM »
wtf...i just said "game maker :/"?

God you're a moron. You do realize, "Game Maker :/" is implementing that I'm stupid for using that compiler? Or do you just have your head so far up your ass that you just type random stuff on your keyboard?

4078
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 18, 2010, 11:38:56 PM »
Game maker :/

Most of it is hard code not events starfish. Think before you post dipstuff. Game maker is like any other compiler just more user friendly.

4079
Off Topic / Re: Epsilon Project - First Dev Video! [10/18/2010]
« on: October 18, 2010, 11:37:26 PM »
It's generally a bad idea to discuss your projects with anyone (friends and family included) as it significantly decreases your likely hood of finishing the project. It is a result of the sense of accomplishment you feel just from sharing your goal with others; you feel like a great portion of the work is complete simply by sharing it with others. I can attest to this fact as I have fallen victim to it many times in the past. Check out the video below for a more in-depth look at the phenomenon.

http://www.ted.com/talks/derek_sivers_keep_your_goals_to_yourself.html

As for constructive criticism: the rain sprites could use improvement (less blue, more neutral) and they should interact with the terrain and not just glide through it. Have some kind of interesting background that explains why there are platforms there to move on. Implement real bullet spread and not just a fake effect.

The platforms are just temporary until I find some city sprites which is why there's a lack of a background. Also I guess I should add a real bullet spread effect.

4080
Games / Re: Gmod Help
« on: October 18, 2010, 10:42:10 PM »
Ok, and second of all i would like to know where to install reskins for hands too, and where to save fakefactory models for them to work

Hand reskins are just like any other reskin. Also once again, wow. Just wow. Seriously? Have you no shame?

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