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Messages - Midway Sentinel

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346
are you an alt of elboomo55? your guns remind me of his

plus, elboomo also said he was making a novel so
No, but he's a close friend of mine. I got him into 3D Modular Design and into Blockland. And we both are writing novels which intertwine with eachother. There are references to both of our weapon designs throughout our books.

Whats with the fingerless gloves on all of the guns?
Because normal is wierd 0_o

PS: is anyone else's forum posting field wierding out when they go below the box and need to scroll? mine keeps jumping back to the top as i type...

347
Your novel? Waaait is midway sentinel an author?
yeah, once I finish I'm gonna publish it :D

Midway, why are you never on Blockland anymore?
no internet mostly... sucks....
You missed the crowd.
damn....
Hold up, considering Midway has discovered  libraries have internet and will be occasionally posting updates/etc, I gotta dig up an old comment for make better great nation of Blockland..

Yeah, you can find it on turbosquid. Heed used the original Halo CE pelican model. The one Bungie created and used. I think it's in a pack called "Halo vehicles"
cool! :D im gonna look for it real fast if you havent found it already... (ill be on XF in a few minutes)

348
Not entirely. Proof:




And a few other unpicturable things:

MA5B has new animations

M6 Galilean (Spartan Laser) has new charging and targeting laser (charges and can cancel the charge, just dont trust the target painter)
Still need to release the SRS99 AM........

I never have internet access very often but I'll try to put some stuff together so I can show what I've accomplished.

P.S. that M12 LRV's wheels are still broken...... :(

P.S.S. Here is a taste of what my next project is...:

From Mezchiah Armories, the UAP2R "Avenger" Mk. IV Assault Rifle.

And from ArmaTech, the CAP2R "Infidel" Sniper Rifle.


These will not be released until I finish every one of them from my Novel "Affiliate", and I cant post the ModDisc. topic just yet...
The two custom weapons (Avenger and Infidel) are both copywrite protected by me for my use only, please do not distibute or recreate these weapon designs.

edit: .......anyone here, or did I miss the crowd...?

349
Add-Ons / Re: "Armed Lynx" Weaponry - Realistic Weapons
« on: October 16, 2012, 07:54:11 PM »
Comical, yes. But may I inquire: What "Default Animations" allow you to reload a (or any, for that matter) weapon?

350
Add-Ons / Re: "Armed Lynx" Weaponry - Realistic Weapons
« on: October 15, 2012, 06:02:31 PM »
I happen to agree on the shutting up on the hands thing. I mean it makes little sense that the hands are stretched out so far BUT it makes better sense than a blockhead using telepathy to reload their weapon.

Just deal with it, don't donwload, or just make your own if it bothers you THAT much.

also:
how can you hear text

point made. lol

351
Modification Help / Re: The New Halo Pack ///!!!RELEASED V1.2!!!///
« on: October 03, 2012, 08:12:10 PM »
Sorry for double tap, but once I update this abit I'm gonna let it slide for a while. And in turn I am going to start a pack of fully original weapons from my novel I'm writing called "Affiliate". I'm going to post to the ModDisc at a later date to see what the forum thinks. Until later, cyaz. :D

352
Modification Help / Re: Half Life 2 Weapons :: YABBA MY ICING
« on: October 03, 2012, 08:11:23 PM »
Could I, by chance, do the animation process? I'm fairly good at, and would gladly, do so. Though it may be a time before I could get back on for you to recieve them, as I only have internet access at the Library after school.

353
Sorry for double tap, but once I update this abit I'm gonna let it slide for a while. And in turn I am going to start a pack of fully original weapons from my novel I'm writing called "Affiliate". I'm going to post to the ModDisc at a later date to see what the forum thinks. Until later, cyaz. :D

354
to an extent.


what? Like their own ammo system, with ammo that can "Run Out"?

and

is there a way to get it? i would gladly rig it up to work w/ it

???

355
what? Like their own ammo system, with ammo that can "Run Out"?

356
is there a way to get it? i would gladly rig it up to work w/ it

357
Modification Help / Re: The New Halo Pack ///!!!RELEASED V1.2!!!///
« on: August 20, 2012, 04:13:22 PM »
yeah, sorry about that. I'll see if I can get it fixed.

358
Development / Re: 2012/08/10 - Bugs
« on: August 16, 2012, 08:25:18 PM »
DAMNIT I MISSED IT!

Ah well, lol, Im glad to hear that the recent bugs are being resolved :D

I am going to do my best to DL the update soon. (after i get my rig working properly again, that is :P )

359
Modification Help / Re: The New Halo Pack ///!!!RELEASED V1.2!!!///
« on: August 16, 2012, 08:10:24 PM »
Well I thought it was a great thing...

360
Modification Help / Re: The New Halo Pack ///!!!RELEASED V1.2!!!///
« on: August 12, 2012, 04:07:03 PM »
Nice, Kev lol. btw...


MY COMP IS RUNNING AGAIN AND ON 7!!!!!!

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