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Messages - Midway Sentinel

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496
Modification Help / Re: SNES StarFox Arwing
« on: December 29, 2011, 04:08:51 PM »
huh?

497
Modification Help / Re: SNES StarFox Arwing
« on: December 29, 2011, 12:52:06 PM »
the face is one that i made myself, and the decal i got privately from a friend

498
it never could aim far enough down to hit closer targets

499
Modification Help / Re: SNES StarFox Arwing
« on: December 29, 2011, 12:36:23 AM »
nice! (wait, "did", or "are going to"?)

500
i agree, its on my to-do-soon list lol, it couldnt be too hard to make

501
so no joints or anything?

and the script only had one minor error that i fixed up

502
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: December 28, 2011, 04:32:17 PM »
S2 scope features: maybe, but its difficult

M45: ill remake it later cause my older one sucked majorly

Lighter grey MA5B: color may be/is diff in game

Shell from M90: Fixed

503
I guess it isn't possible to have the warthog fishtail when turning?
if i knew the process to do so i wouldn't hesitate to add it (of course it's wheels are not working at this time: http://forum.blockland.us/index.php?topic=180429.0)

ok.
needed add-ons to complete this pack:
plasma pistol, plasma grenade, banshee, mongoose and halo player-types (2 slots for grenades and 2 for weapons and player-type model; red and blue)and an elite player-type(also in red and blue color)
ill make the other Covenant weapons later on probably

504
Bump.... help, anyone? I'm really hyped for completing this thing

505
Will your Worthog be able to shoot slightly down? Unlike Heed's.
i believe so, i think i know the script value i would have to change to make it so :D

506
Modification Help / Re: SNES StarFox Arwing
« on: December 28, 2011, 10:49:02 AM »
agreed

507
Modification Help / Re: SNES StarFox Arwing
« on: December 28, 2011, 03:56:28 AM »
bump for the heck of it, and it not reaching the second page

508
Modification Help / Re: Halo Reach Mod Set {On Hiatus: Unknown Return Date}
« on: December 28, 2011, 03:52:59 AM »
It's not "EVA skull helmet" it's Haunted, and it's off of the Pilot helmet. It's not "Noble 6" or "Jun's Armor", it's Mark 5b and Scout.
Actually, i beg to differ on the "EVA Skull" helmet being the "Haunted" Helmet, its actually the EVA C Variant:

EVA (C)


Haunted:

509
I used an existing script to make one of my ground vehicles, and its wheels dont show up. i think it has to do with the wheel model, cause the console never complains about the script. How do you rig up a custom wheel to work ingame? (like joints, etc.) (yes i have the necessary tire and spring scripts)

510
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: December 28, 2011, 01:44:37 AM »
updated MD topic to add updated pics and new vehicles

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