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Messages - Midway Sentinel

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901
Modification Help / Re: The New Halo Pack
« on: July 27, 2011, 02:23:08 AM »
there is a new weapon being developed for the pack, the MA37 ICWS, see front page for details!

902
Off Topic / Re: MAX help
« on: July 27, 2011, 12:55:00 AM »
thanks, ill send it ASAP

903
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: July 26, 2011, 10:18:26 AM »
the MA5C's file should be "Weapon_MA5C_ICWS.zip"

904
Off Topic / Re: MAX help
« on: July 26, 2011, 01:38:58 AM »
it would be converted to .3ds or .obj, take your pick, i'll message the volunteer the file. all it is is the Halo CE Longsword Interceptor

905
Off Topic / MAX help
« on: July 26, 2011, 01:23:39 AM »
Is there anyone that would be willing to convert a .MAX file for me? I would be ever so grateful

906
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: July 26, 2011, 01:21:39 AM »
You have to extract everything inside man.
It's not packaged like one addon.
It's several

907
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: July 25, 2011, 10:18:27 PM »
go to the link i posted for the info and pics

908
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: July 25, 2011, 07:19:07 PM »
Yeah, and the current one.

Also, MA5B sounds like thuds instead of gun shots.
Add something more "crackle" into the gun shots.

MA5C ICWS needs the fire rate to be sped up some.

MA5K, not sure if fire rate is SUPPOSED to be that way, but if not, that needs to be sped up too.

Don't use projectiles for the sniper, use raycasts, cause just like in the game, it hits the target soon as the trigger is pulled.



Also, I know how to animate, but teach me how to animate like you do.
:D
wait, you use blender, right?
the MA5B's sounds were taken directly from the game so... yeah. the sniper WOULD have raycasts if i could get them to work too. and i actually use milkshape for all of my models, blender doesn't like my computer lol

909
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: July 25, 2011, 09:51:33 AM »
What if I made a few covenant models in my spare time?

Considering that I get any anytime soon.

BTW, are you gonna package these anytime soon?
do you mean finish the final product?

910
Add-Ons / Re: The Steyr AUG-A1
« on: July 25, 2011, 09:50:31 AM »
no, the hands are default size

911
Add-Ons / Re: The New Halo Pack Beta Test Release
« on: July 24, 2011, 11:49:26 PM »
man, i just saw that, it's a rip off. the RL is halo-based too

912
Add-Ons / Re: M4A1
« on: July 24, 2011, 11:48:22 PM »
no its pretty loving awful

the only parts i would maybe keep are the front barrel, excluding the black triangular mess, and the stock


/agree

913
Add-Ons / Re: The Steyr AUG-A1
« on: July 24, 2011, 11:45:28 PM »
i'll add a little more spread in the next update

914
Add-Ons / Re: The Steyr AUG-A1
« on: July 24, 2011, 01:59:00 PM »
your right, ill update soon

915
Add-Ons / Re: The Steyr AUG-A1
« on: July 23, 2011, 10:12:41 PM »
i actually didn't mean for them to coincide to it much

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