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Topics - DaBlocko

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16
Help / Fakekill brick spread
« on: February 27, 2016, 01:16:33 PM »
I've been working on creating a catapult that "launches" a fake-killed brick.  However, the brick never goes in the same direction.  Sometimes it will go higher than it should, or to the right or left.  Is this just a by-product of fake-killing the thing? And is there anyway to get a consistent direction?

P.s. is there any way to tell when a fake-killed brick contacts another brick? (kind of relevant to this question but different project)

17
Suggestions & Requests / Supporting Bricks Tool
« on: February 06, 2016, 08:59:05 PM »
A tool, probably a wand, that would determine which bricks a certain brick supported.  This way if a builder wishes to replace a large platform, or any brick really, with something else, they know what bricks they need to support before destroying the supporting brick. 

Don't say "use the want and then reload", cuz not everyone has admin powers.

18
Help / Ball Physics
« on: December 29, 2015, 09:39:06 PM »
As I was messing around in BL today, I noticed that vehicles are unable to move the "ball" vehicle.  Is that supposed to happen? And is there a way to easily change that?

19
Help / VCE Being slow
« on: February 01, 2015, 02:38:53 PM »
     So I'm testing an auto turret for a TDM and set up the Slayer Spawn so that when a certain team touches it variables get set.  For whatever reason, after respawning it takes about 5 seconds before the variable can actually get set.  If I touch the brick before then nothing happens.  After 5 seconds, I can touch it and the variable works.  Doing onActivate instead of onPlayerTouch gives the same problem; works 5 seconds after I spawn.
     I also experienced this slowness on Glass' fortwars when I made a VCE door.  After I spawned, it would only work after a few seconds of waiting.

20
Help / Blockland crashes on run
« on: January 23, 2015, 12:30:47 PM »
As of today, my new computer is up and running.  I installed Steam and proceeded to install Blockland.  Every time I run it though, it stops working.  DirectX, vcredist, etc is all installed (installed 3dMark for ease).
Picture has been posted of the crash window.

21
Help / VCE check player id
« on: January 22, 2015, 07:37:30 PM »
Recently I was trying to test for a players ID on Glass's fortwars using VCE.
I had:
Code: [Select]
onPlayerTouch > Client > VCE_ifVariable <var:client:bl_id> == [19639] []
         onVariableTrue > Player > addItem  Assault Rifle SD
         onActivate > Client > VCE_ifVariable <var:client:bl_id> == [19639] []

I swore this is how one set up VCE (I have activate and playertouch to test both).
Help is much appreciated.

22
Help / VCE Help
« on: March 28, 2014, 03:55:52 PM »
So recently I started a project using VCE where you can purchase "clothing" (aka colors for different nodes on your blockhead).  It almost works except for one thing.  The ifVariable >= does not seem to work.  When I have it at >= 10 and I have 11 points, it gives me my OnVariableFalse message (Not enough points).  When I flip it around to <= 10 and I have 11, it works; but then it also works when I have less than 10 points which negates the purpose.  Having >= 10 and having less than 10 points also correctly toggles the onvariable false event.

Also, is it possible to show how many more points they need so it says "You need (10 - <var:cl:score>) more points. (<---with that being a number)"

23
Help / Customize Player using bot events
« on: March 22, 2014, 04:02:42 PM »
Does anyone know if the customize bot(player) event that came with Amade's bot events exists as a standalone?

24
Help / Restrict Pickup
« on: February 15, 2014, 08:46:52 PM »
Does anyone know if there is an addon that restricts the picking up of items? So that people cant pass items that theyve bought using points to everyone on the server and things like that.
Thanks

25
General Discussion / RTB Addons
« on: February 08, 2014, 10:32:23 AM »
So, when RTB shuts down, will it still be possible to download all of the addons off of the RTB listings on this forum or are all of the files hosted on RTB's servers and wont be available.

26
Help / No Chat Sound
« on: June 26, 2013, 06:37:37 PM »
So I started up Blockland today and found their were no chat sounds.  I reinstalled it, other issues, and found that their were still no chat sounds. Any help? It is a fresh install and so shouldnt have problems, no?

27
Help / Make a vehicle a bot.
« on: July 25, 2012, 03:01:26 PM »
I've been working on a TDM and im using a train that is launched across the map. I want the train to blow up when it kills a player (because it derails) but it doesn't respond to the bot command onBotKill or onBotDamage. Is there any way i can do that but for vehicles so when it hits someone the events will kick in?

28
Help / Blockland not connecting to master server.
« on: July 14, 2012, 11:53:36 AM »
So I opened up Blockland today and it wouldnt go to online mode. When I tried to connect to a server this came up.
Subnet error:1
You cannot join an internet game because the game has not authenticated to the master server.
Any solutions?

29
Help / Colorset not showing up.
« on: June 16, 2012, 03:51:35 PM »
So I made my own colorset and it doesn't show up in game. The auto-generated preview shows the whole colorset correctly (i cant get a screenshot but it does)  but in game it doesn't.
I looked at this tutorial here http://forum.blockland.us/index.php?topic=107791.0. But that didn't help.

30
Help / C++ Runtime Error
« on: April 15, 2012, 02:05:26 PM »
So I just got a new computer.  I installed Blockland, started a game, and got a C++ Runtime error.

On my old computer i was able to get Blockland up and running fine.  This just started happening when i got my new computer.
Here are the specs for my new computer:
General Spec
Brand
Acer
Model
AM3970-UR13P (PT.SHAP2.019)
Type
Home / Home Office
Processor
Intel Core i5-2320 3.0GHz
Processor Main Features
64 bit Quad-Core Processor
Cache Per Processor
6MB L3 Cache
Memory
8GB DDR3
Hard Drive
1.5TB SATA
Optical Drive 1
16X DVD±R/RW SuperMulti Drive
Graphics
Intel HD Graphics
Audio
High-Def Audio with 5.1-Channel Surround Sound Support
Ethernet
Gigabit Ethernet
Power Supply
300W
Operating System
Windows 7 Home Premium 64-Bit

console.log
http://www.mediafire.com/?p1m0pb5krpm6bz6
launcher.log
http://www.mediafire.com/?io3axqhfeo0batb

I really want to get back to Blockland.

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