Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tanis_Atreides

Pages: 1 2 3 4 [5] 6 7
61
Suggestions & Requests / Re: Large Spaceship
« on: May 29, 2010, 06:15:30 PM »
How big would those be?

I mean by how many people would they carry?

62
Suggestions & Requests / Re: Brick Suggestions.
« on: May 29, 2010, 06:03:57 PM »
The same shape as current, but offset so it's in the middle of four others rather than in a 1x1 area.

See the attached.
Ok, that's what I thought before the cone shape was said... i.e.
Do you mean an axle in the middle of the 2x2 round?
Or a 1x1 round?
...well in this case, "axle like". In reference to the LEGO axles.

63
Suggestions & Requests / Re: mining vehicle
« on: May 29, 2010, 05:03:26 PM »
Make it small, like the mini jet, and put a drill on it about the size of the model.

64
Suggestions & Requests / Re: V16
« on: May 29, 2010, 05:00:33 PM »
Psychologically speaking, fewer options for colour are better. It's also better from a design standpoint. I dislike those gradient coloursets a good deal.

I'd rather spend less time searching for colours and more time building, after all, it ain't colour land.


Then what if there were 64 colors and had a ticked slider that has the opacity level. Depending on the amount of ticks it could be less then 256 colors.

65
Suggestions & Requests / Re: mining vehicle
« on: May 29, 2010, 04:56:37 PM »
With the V15 update it takes longer for fake-killed bricks to re-spawn. Unless you event the bricks so on impact they'd remove rendering and collision.
And as for deleting bricks in Unlimited Mining Mod, that's just adding a line of script to the mod.
It'd be like using the hammer, just with a drilling machine.

66
Suggestions & Requests / Re: Brick Suggestions.
« on: May 29, 2010, 04:51:22 PM »
Gears should be JVS for animation. Amirite?

That would be neat.

Though I still don't really know what to use them in, other then in like a factory build.

Like the centre stud of the Cone brick compared to the base, shifted half a stud in each direction (north+east) taking up a 2x2 area.
We have cone bricks...
Or I'm just misunderstanding you..

67
Suggestions & Requests / Re: Brick Suggestions.
« on: May 29, 2010, 04:36:32 PM »
Some of the plant bricks would be nice for scenery in some builds.

Gears would be interesting... but not much for everyday builds.

And a Pole Brick in a 2x2 Area (Like placing a pole brick in the middle of a 2x2 block.
And what do you mean by this?

Do you mean an axle in the middle of the 2x2 round?
Or a 1x1 round?

68
Suggestions & Requests / Re: V16
« on: May 29, 2010, 11:52:21 AM »
I don't know why I put the apostrophe in colors.

But I was talking about having 256 basic brick colors with 3 levels of opacity. This way we wouldn't have to download color set's, like Tape's or Trueno's.

69
Gallery / Re: ARES Space Battleship Danube
« on: May 29, 2010, 12:52:35 AM »
"OooOooh"

What does the valve in the reactor room do?

Does it kill the power?

70
Suggestions & Requests / Re: V16
« on: May 28, 2010, 09:10:59 PM »
What's wrong with more colors?

More color's = No need to download someones Color-set Add-Ons

71
Suggestions & Requests / Re: Taking Military Suggestions
« on: May 28, 2010, 03:12:42 PM »

72
Suggestions & Requests / Re: V16
« on: May 27, 2010, 02:53:30 PM »
A new color system.

I'd like to see a basic 256 colorset with 4 different levels of opacity. (That's 1,024 colors).

But instead of 4 levels of opacity, have only 3 so it's 768 different colors.

73
Gallery / Re: The Doors of Perception [Machinima]
« on: May 27, 2010, 12:48:20 AM »
That's pretty funny!

It reminded me of one of those old cartoons.

74
Super bump!

Ontopic: My lord those are nice!
I think when I finally get my desk-top out of storage, I'll make a variant of one. If you all don't mind...?

75
Suggestions & Requests / Re: Taking Military Suggestions
« on: May 21, 2010, 07:57:54 PM »
Hey Heed, try this as an example for your A-10 model... It'd give you a little better idea of what you're needing for your model.

http://sketchup.google.com/3dwarehouse/details?mid=47a40ce42bb9077579dc7d843e2be5ed&prevstart=0

  • A-10's rear landing gear pods don't actually come up above the wing.
  • The turbines on your model are a little small
  • And the Vulcan Machine Gun is not completely centered, it's to the left side of the nose (Or else the barrels would be between the pilots legs)

Pages: 1 2 3 4 [5] 6 7