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Modification Help / Re: Build in Mining mod
« on: May 20, 2010, 05:08:51 PM »
Sadly enough, I don't have an internet connection that will allow me to join a server...
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4,228,250,625 different colors is overkill.How about 3 levels of opacity, this way it bring the count down further?
I'd rather have sliders that work in increments of 32, and the opacity in increments of 64. This way, you'll be able to tell the difference between colors.
Also, the total colors will go from 4,228,250,625 to 2,048. Although, I'd like to see a basic 256 colorset with 4 different levels of opacity. (That's 1,024 colors).
You can build in Mining Mod. Its just the default bricks are placed un-normaly with the brick grid.
Example:Code: (Example) [Select]This is why you end up with a "Floating Brick" or a "Overlaping Brick" when trying to build in Mining Mod.Mining Mod Brick 4x4 Cube Placement Height; 10.03331
Brick Gun 4x4 Cube Height; 10.0
yep thats right. no way to fix the undo problem
-Snip-
Sorry for the handicapped question but is this Borderlands?
It's possible, and I was thinking of 4 columns, one red, one green, one blue and the last one transparent. They would be like "Red to white", "Green to white" etc...
I don't know if it was correctly said, so here is a image:
I like that idea, but instead of just a slider, what about notches, so there are exact colors, and they can still be mixed by moving the arrow to the notches.

What the? Typo. If not, what's H.A.S?
The main server goes into a mysterious malfunction and makes all-Fixed-ofthe robotsinpart of the H.A.S.system go against humans.
If you're using Kalphiter's, it does the planting of bricks wrong, in registering the brick.Is there a mod out there you can suggest I look at, that has a good script that plants bricks?
Try looking at other mods that plant bricks, maybe you'll see what you're missing.
The people who posted above are misleading you. There is no misalignment at all. That is ridiculous.
It isn't? I thought I made it aligned.