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Messages - IkeTheGeneric

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General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: Yesterday at 04:45:11 PM »
What do you mean by "Expensive"? If their goal is to add mod support eventually and they do not have time constraints, why does it matter how long it will take?

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: Yesterday at 04:18:57 PM »
Regarding PhantOS's concern about how UE4 mods are additive by default, they're absolutely looking into how to add hooks and ways to modify existing content—this is something that is planned.  There was an extensive conversation on this about a month ago.  They're not just going to slap together some half-assed superficial mod support system and then be done with it; that's not how they work.

Also, there's going to be a scripting language.  Stop saying it's just going to be blueprints.
the thing that gets me is that apparently phantos was a tester so how would he not know this? leads me to think he's just being disingenuous

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 18, 2019, 04:43:39 PM »
Nothing PhantOS said in that post was technological shrapnel.
Coming from someone who has worked with UE4 and from various people I shared this topic with who have a whole host more experience than I do, the conclusion was the same. If you want to defend his position, go right ahead. With the context I have of how he's argued positions before and what I know about his experience as a developer, I doubt his position of authority and your whole post doesn't really change my mind.

Drama / Re: kokonut/maxymax13 - obsessive nitpicking
« on: August 18, 2019, 01:13:12 PM »

How so? Not gonna add to your comment? Do you expect you'll get anywhere by throwing a baby bottle at me and stuffting yourself? You are incredibly idiotic, and I suggest getting away from the hivemind of retards on here. That, or you can get some self-awareness lmao
where would he 'get anywhere' nobody cares what you think

Drama / Re: kokonut/maxymax13 - obsessive nitpicking
« on: August 17, 2019, 04:57:56 PM »
It's still criticism, queerba. Maybe if you didn't spend so much time jacking off instead of learning about the world you'd know that
ask yourself if anyone is supposed to think you're somebody to agree with when you say something like this, you just look awkward and upset

but then again emotional maturity isn't exactly a staple for someone who pays money to come back to stuff on people on a lego forum 😔

Drama / Re: kokonut/maxymax13 - obsessive nitpicking
« on: August 17, 2019, 12:52:26 AM »
if you want people to heed your criticism you probably shouldn't approach mistakes like a condescending cunt, you can be right and still be an starfish afterall

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 16, 2019, 03:52:57 PM »
only real ones remember mr wiggles

also literally 70% of this thread is full of horse stuff, ike is right

i bet none of you have every developed anything near brickadia in your life and all of you are baselessly speculating off of the vague assumption that "modding support HAS to be built into the game from the start" which is ridiculous surface level stuff.

the actual topic of discussion a modding api is incredibly nuanced and can't just be summed up to "huuu they didnt add modding rn duuuuuuu they are gonna fail"
anything made in UE4 is inherently moddable from the start so long as you know what you're doing, which I think the devs do. I've talked to multiple developer friends now about the stuff phantos said and most of what he was talking about was technological shrapnel probably with the intent to overwhelm me if I tried to respond

I don't need to hear about your anti conspiracy stuff
yes or no question

bruh do you think terrorists are logical people?

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 15, 2019, 12:38:13 PM »
ill buy brickadia when they port mr wiggles 😤😤😤😤

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 15, 2019, 11:46:20 AM »
no im just asking what you got out of it. i know what you said i just dont know why you said it. especially since you totally shut down a well written, well thought out post because "he doesnt know what hes talking about". a lack of respect. his post coupled with your attitude just makes you look stupid and spineless

its worth hearing out other people even if you think they dont know what they're talking about. you'll probably learn something new or actually find common ground if you just hear them out, like it seems yall have once you actually started talking to him

This is the problem, this isn't the first time I've engaged in an argument with phantos. He is extremely argumentative and oftentimes bullheaded about things he doesn't quite fully understand. I don't know how you can say that post is "Well written" when it's an impenetrable block of text. Yeah, it comes off as dismissive when I don't want to unpack something, but I also felt like not saying he was full of stuff was going to give off the impression I conceded to the points that I still hold as wrong or misguided.

If I cared about the optics and what people thought about me, I would never have survived on this forum. If you think I'm spineless, have fun with your thoughts.

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 15, 2019, 11:09:33 AM »
i will concede that modding in ue4 is significantly more difficult than modding in torque, but that's true for pretty much every engine, torque is pretty unique in that way; it's part of the reason i stopped working with ue4 in the first place because unity doesn't have such a gigantic frontend

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 15, 2019, 11:00:05 AM »
as soon as you explain to me what the hell you got out of whatever the hell you just posted. did you just need to vent a little? do you feel better now? why would you put that on blast like that? why would you waste your time writing out something you're not even gonna attempt to defend? LOL
why would i defend it? who am i going to defend it for? I just said he was wrong and wasn't a reasonable authority based on how weird or off base he is about how UE4 works, and then a little bit of stuff about minecraft. are you upset about that?

unreal mods are compiled
hmm, yes

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 15, 2019, 10:52:29 AM »
what makes you think i don't know what i'm talking about?
by what you said, you talk big game for a dude posting entire screeds on a lego forum

im not telling them how to do their job i'm just highly skeptical of unreal's modding capabilities
baselessly skeptical about an engine you straight up showed you dont know how it works by saying stuff like what you did about blueprints lmfao

i know for fact that as of right now there's absolutely no runtime mod support and even if they add a scripting language to it it's going to take a few years for it to leave preview mode and be stable
based on what knowledge? how do you know this?

General Discussion / Re: [BG Official] Brickadia Hate Thread
« on: August 15, 2019, 10:49:43 AM »
why would you do this to yourself LOL
go ahead and explain to me what i'm going to get out of arguing with someone who doesn't know what they're talking about, im not a brickadia developer

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