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Topics - IkeTheGeneric

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106
Off Topic / RE: Captainsparklez owns a Bentley Continental...
« on: August 04, 2015, 09:25:30 PM »
In that topic: MoltenKitten again posts a thread before fully thinking things through and goes on full meltdown.

In my opinion locking a topic for any reason other than the thread fulfilled it's purpose and is useless is dumb, and posting a zinger and then locking the thread is pathetic to the max.

In the thread Molten talked about how CaptainSparklez went too far by customizing his bentley continental (which isn't actually that much of a customization besides a color and trim job), and I quote "pissing on beautiful art" before ending it with a lock and a verbal jab;

If someone else made this topic you would all have acted like I did

newflash bro: if anyone else made it they wouldn't have gotten the same response 'cause you're known for posting threads like that one. You've made a reputation for yourself and you have to live with it.

Anyways, discuss further since the other one was locked for a dumb reason

107
Suggestions & Requests / Checkmark events
« on: July 26, 2015, 08:45:03 AM »
I don't know if this is possible or not, but it would be insanely freaking useful for literally everything ever

Basically, I'd want it to have setCheckMarkQuota, addCheckMark, setCheckMarks and onQuotaReached

So basically it would be set up like this:

onActivate > Self > setCheckMarkQuota [2]

onActivate > Self > VCEifValue > [<var:pl:resourcez>] [==] [5] [2 2]

onVariableTrue > self > addCheckMark [1]

onActivate > Self > VCEifValue > [<var:pl:resourcex>] [==] [8] [4 4]

onVariableTrue > self > addCheckMark [1]

onActivate > self > VCEifValue > [<var:br:quota>] [>=] [ 2 ] [ 10 10 ]

onVariableFalse > self > setCheckMarks [ 0 ]

onQuotaReached > self > modVariable > player > resourcez [set] [ 0 ]

onQuotaReached > self > modVariable > player > resourcex [set] [ 0 ]

onQuotaReached > player > addItem [Bow]

onQuotaReached > self > setCheckMarks [ 0 ]

Your Quota would be how many check marks have to be met, onQuotaReached would be if that amount has been reached, and then maybe a variable for the brick's Quota for the added usefulness. The event up there would be a simple as nails crafting event for VCE

108
Modification Help / Default-like RPG Weapon Pack - {BETAv2}
« on: July 25, 2015, 09:04:53 PM »
I had the inspiration to make this because of a friends server having something like this, so I fleshed out the idea a bit more. All credit goes to everyone for the models and scripts I've used to make this, and to Gumba Jonny for the Axe, Katar, Pike, Boxing Gloves, Slingshot, Shotgun, SMG, Rifle and Crossbow models!

Weapon list:
Stats
Each weapon belongs to one of five tiers. The tiers from weakest to strongest are Bronze, Iron, Steel, Silver and Gold.

The Axe
The axe is a heavy-hitting but slow to swing melee weapon. It's great for damage, but not great for DPS.


The Bow
The bow is your most well-rounded ranged weapon, with moderate damage and speed.


The Boxing Glove
The boxing glove sacrifices damage for speed. It has high DPS.


The Crossbow
The crossbow does more damage than the bow and fires further, but sacrifices speed.


The Firearm
The firearm consists of five unique variants, the Pistol, Revolver, SMG, Shotgun and Rifle all have different strengths and weaknesses.


The Hammer
The hammer does smaller amounts of damage, but performs a double-attack on one swing, making it's DPS higher.


The Katar
Like the hammer, the katar has a double-attack. It is slower, but it does more damage.


The Knife
The knife is an extremely quick and dangerous weapon that can be thrown once it's melee capabilities aren't needed. Great sidearm weapon.


The Pike
The pike does a sweeping attack like the push broom, giving it higher DPS but low damage. It's higher tiers can melt enemies.


The Rocket Launcher
The rocket launcher does insane amounts of damage, but fires really slowly. Be weary of blast radius.


The Slingshot
The slingshot is a weak, slow ranged weapon that's not really good at all. The gold slingshot, however, is a powerful weapon wielded by gods.


The Spear
The spear is an unwieldy, explosive ranged weapon. It has acceptable knockback and high damage.


The Sword
The sword is your basic melee weapon, moderate damage and DPS, with good range.


The Wand
The wand is an interesting ranged and melee weapon. Left-click fires a powerful melee attack, and right-click fires a magic projectile that isn't as deadly, but has high DPS.


Please give any suggestions and criticism you can. I'm looking to improve this pack as much as possible before it's full release.

Get the weapon pack here!

109
Gallery / A small weapon pack teaser!
« on: July 25, 2015, 12:42:07 AM »

Me and Gumba Jonny are working on something seeeecret

here's a preview :^)

110
Attached: a wand that is supposed to work like the throwing knife, where left-clicking does a melee attack and right-clicking is supposed to shoot a magic projectile akin to the medieval weapon pack's wand weapon.

I do not understand what is causing it to break, because not only is the weapon broken, but it breaks the whole weapon pack, too.

111
Help / What is wrong with this weapon I coded?
« on: July 21, 2015, 08:45:15 AM »
Attached is a weapon I'm trying to make, but I have no idea what's wrong with it because I'm new to coding. I don't understand what's wrong with it because not only is it not loading, it's straight up breaking the weapon pack I'm making :(

112
Drama / Flatflyer, his passive aggression and his lies
« on: July 20, 2015, 08:41:37 PM »
We need to have this discussion. I used to think Flatflyer used to be a pretty cool guy but recently he's just been a jerk.

I'm not exactly well versed in what's going on between him and the people he's getting stuffty with, but when I attempted to help explain some of the drama privately with him, he instead went behind my back making it public with some group and publicly shaming one of my best friends.


I don't know the full context behind this other image, but he's also quick to call out circlejerking to dismiss anything he doesn't like.

Lastly, he's got a huge victim complex. When his drawings have been met with criticism in the past, he's either ignored it or taken offense to it. It got to the point where he left that drawing skype call over Kobewarrior flipping one of his drawing's mouths upside-down and claiming that he's leaving because he's being made fun of people



I don't want to personally attack the guy, I do agree that a lot of stuff in the past he got was unwarranted, but he needs to reevaluate what he's doing; he's alienating everyone around him and antagonizing them for nothing.

113
Drama / Favela / Carbon - Threatening to DDoS a server after griefing
« on: July 17, 2015, 03:03:48 PM »


Favela got banned for hammering people in a roleplay and he came back, threatening to DDoS the server. Favela is a loving handicap so I don't expect him to back up his threats, but I'd advise everyone to permanently ban him from your server since he has a history of being a terrible person.

114
Games / Hot Videogame Dudes
« on: July 16, 2015, 05:32:51 PM »
Basically the complete opposite of that other thread cause guys are hot as forget

lemme get that ball rolling with big boss


look at those fcuking polygons

115
Help / How do I prevent players from spawning items?
« on: July 15, 2015, 08:58:16 PM »
Pretty self-explanatory. I want people to be able to set lights on bricks, but not spawn themselves items. How would I go about this?

116
General Discussion / Is anyone making a new years party this year?
« on: July 10, 2015, 04:31:04 PM »
I'm just legitimately curious. Is anyone making a new years party?

117
Add-Ons / Super Sonic Bike
« on: July 07, 2015, 12:07:08 PM »
Super Sonic Bike


Download link!!

Ever dreamed of going super loving fast? Ever wanted to be sonic the hedgehog but didn't have the speed to truly be him? Never fear, for now there is a bicycle that allows you to be fast...

Credit goes to pandan for the bicycle and everyone else involved in the process of making this beautiful add-on

118
Suggestions & Requests / Bot variables?
« on: July 05, 2015, 07:12:10 PM »
Basically stuff like <var:bot:maxhealth> and everything along with that.

This would be insanely useful

119
Off Topic / Do you have a mental disorder?
« on: July 04, 2015, 07:55:02 PM »
Somebody was talking to me about how it seems a fair amount of people have a mental disorder and he said it would be interesting to see how many people actually have a legitimate mental disorder. It got me thinking about the subject, so I made this thread.

So... do you have a mental disorder?

120
Off Topic / Happy Birthday to the Kobewarrior
« on: July 03, 2015, 09:35:48 AM »

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