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I want a counter of how many times the word katana shows up in this thread. Besides, katana's are overrated.Still, they are a valid piece of infantry history. If I do a skin-pack I will include the Katana.
I don't mind if you don't add anything else, but can you at least change the sword skins?If I do work on this pack, the very next thing I will be adding is skin packs for different themes: for sure. Each theme might have a sword within the pack that does something different though. For example: when you switch to the Katana blade, it won't draw the sword until you click; however, clicking will 'cause a draw-attack motion, things like that.
Just finished up school, so I'll be working on this moreMessage me on steam when you want me. BB
Sorry Guys, This Seems To Be Dead. Lets Go Home D:You can go home. Just because I've been busy with my own personal life: doesn't mean I will never ever have time to work on it.
(R.I.P Another Good Addon)
Hey, I have a suggestion. How about the option to holster? As in, press right-click to holster the weapon and again to un-holster your weapon.It's a good suggestion but I'm not much of a coding buff.
A whip would be coolOmg. A whip would be a pain to animate fully, the stringy looking things is actually why I stopped making a crossbow. If I didn't have to move it section by section: I would do it.
THIS PLS.
also yay mh3
If the bot doesn't have a weapon, it runs away instead of attacking.Don't they already do that if you don't give them a melee damage?
Make Some Katanas and i will give you a hundredWhen I get around to it; I could make skins for the weapons that are already released. Lately though I've been so busy.
Deadzone, are you done with this pack or are you planning on making more?

