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Messages - Anti-Cop

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61
Clan Discussion / Re: We Build Stuff- Ain't never gonna quit. Maybe.
« on: February 15, 2009, 04:04:30 PM »
"Nos constructum res quod habeo sententia in Latin quoniam is vultus frigus"

Translates to:

I have our construct things which sentence in Latin since he cold face.



I approve of this motto.


Maybe it means "I have a cold face since because our things to be constructed sentence in Latin he."
This is closer to making sense.

62
Clan Discussion / Re: Clan[MotE]
« on: February 14, 2009, 06:28:32 PM »
Blockland clans: All the good ones are dying or dead.

63
Clan Discussion / Re: Clan [.COM]unity
« on: February 14, 2009, 02:59:49 PM »
I agree with this plan.

64
Clan Discussion / Re: Clan [.COM]unity
« on: February 14, 2009, 02:53:00 PM »
It streched mine too.   :panda:

65
Clan Discussion / Re: Clan [.COM]unity
« on: February 14, 2009, 02:49:58 PM »
If I knew that I didn't remember it.

It was the first thing to pop into my head as a new and relatively fresh build theme.

66
Clan Discussion / Re: Clan [.COM]unity
« on: February 14, 2009, 02:47:25 PM »
http://upload.wikimedia.org/wikipedia/commons/1/18/Hong_Kong_de_noche.jpg

This too.  Though Hong-Kong isn't technically part of China afaik.

67
Clan Discussion / Re: Clan [.COM]unity
« on: February 14, 2009, 01:08:12 PM »
Modern china.

68
Games / Re: Eldar scrolls IV:Oblivion
« on: January 25, 2009, 02:28:56 PM »
At level 32 being a vampire doesn't really matter.   :cookieMonster:

69
Off Topic / Re: Im bored and need a new game to play...
« on: January 25, 2009, 12:47:54 PM »
I think Voyage Century is better than Runes, but that might be because I had the opportunity to play VCO with a bunch of friends.

70
Off Topic / Re: Obama Trading Cards
« on: January 25, 2009, 12:44:00 PM »
Someone I know is working on a set of MTG cards based on politics.

Obama has an ability to make you win the game.

71
Off Topic / Re: Billy Mays or Vince Offer?
« on: January 25, 2009, 11:24:42 AM »
Billy Mays.  He can do this;

http://www.youtube.com/watch?v=NqdZ4t1cft4

72
Suggestions & Requests / Re: 4x4/8x8 Rounds
« on: January 24, 2009, 10:58:53 PM »
It would be better to have/also have the quarter-rounds for making those sizes.

73
Clan Discussion / Re: [BA] Building Association
« on: January 20, 2009, 08:06:33 AM »
I'll be on if I get home before 10PM for once in a week.

74
Clan Discussion / Re: [BA] Building Association
« on: January 20, 2009, 12:38:54 AM »
I think there are an awful lot of streets with no planning about what we are going to put alongside them.  (see : what killed Venice)

If you want to go with the "I spam silly streets lolololol" idea, then we need to actually make them sensibly scaled and detailed for a "downtown" build.  We also need to plan out exactly what type of buildings we want, and where, and how big.  I think you said earlier that you wanted "houses."   Since when are there and houses in downtown areas?  Or at least since when are there at all large numbers of houses?  All I ever notice are maybe some back alleys with a half-dozen small cheap homes along them and that's about it.  Usually a street or two away from the main avenue, as well.

Also change the design so that there aren't double-thick lines, it looks horrendous.  Also : yellow lines separate traffic moving in opposite directions, white is used for same-direction traffic.

Also : gogo really short city blocks.

75
Games / Re: Shattered Galaxy
« on: January 19, 2009, 12:18:09 PM »
Back when I played this I got bored and made my Shade MKIIIs so awesome that people ignored tanks to shoot them.


That was also when everyone thought Shades were terrible units.

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