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Messages - TheKhoz

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3556
Off Topic / Re: Who has the lowest BL_ID ever? and I need proof
« on: August 14, 2011, 12:47:28 PM »
I think it is Mocheez, but he's not with us any more... :C

So that makes it Bones4.

3557


WANT TO GO TO SPACE?

3558
Modification Help / Re: Weapon
« on: August 14, 2011, 12:12:38 PM »
Page 1
So you didn't change it at all despite the fact that I told you to.


It needs to be facing to the right in the left view. The handle should be intersecting the yellow axis in the top/bottom view.

3559
It's disappointing that nobody tells him what the problem is. Instead of insulting him, be helpful for forget's sake.
I tried. :s

The problem isn't that somebody deleted your add-ons, the problem is that you don't extract the .zip files into the add-ons folder, you just put the zip files in the add-ons folder.
Assuming all of his add-ons are not in the add-on folder, or the add-on folder is missing, how will this help him?

3560
Modification Help / Re: Weapon
« on: August 14, 2011, 11:48:36 AM »
I got it positioned on me but now it is upside down
show me how it looks in the modeling program.

3561
Clan Discussion / Re: [M] - Meteor
« on: August 14, 2011, 11:46:13 AM »
The latest clan news was me joining. When are we going to do something.
Whenever Freeze wants to.

3562
Clan Discussion / Re: {EC} Engineering Core
« on: August 14, 2011, 11:27:09 AM »
I made my application public (on our forums) so people can give their opinion and any C/C they feel necessary.

3563
Okay.

Then check your trash/recycling bin.

It was probably put in there. Unless you highlighted it and put it in screenshots or data. (I did this once :c)

3564
Drama / Re: The ENTIRE add on section.
« on: August 14, 2011, 11:21:13 AM »
Not to mention:

'Omg u stol it! I sa dis on du serber yestaday! no cooookie for you!'

Despite the fact that it was either a different add-on that looked similar, or it was the makers own server (Or one of his friends' servers)

3565
Does the Macro Saver relocate stuff?

3566
You need joints. No question about it. Place a joint in the centre of your creature's body and drag a joined down his left leg then two his foot. Click on the main joint again and do the same for it's rights leg. Then do it's arms and hands and one two it's head. The should all be linked together. Then you need to attach the joints to your creatures body. Select a part of it's body and go onto the joints tab and highlist by clicking once the joint that is aligned with it's body and press attach (or something like that).
That isn't necessary, if he's just making a tree or a box or something that doesn't need a skeleton.

Plus, he only needs to make one animation.

Export the .dsq's also.

3567
Modification Help / Re: Weapon
« on: August 14, 2011, 12:24:35 AM »
I updated with pics
Like I said, make it face the correct way on the pink axis.

Use Azeroth's tutorial as a guide for that.

But there is no reason that the gun should be held like it is in the pic, unless you forgeted up the script.

3568
Modification Help / Re: Weapon
« on: August 14, 2011, 12:10:40 AM »
I did exactly as you said
And, did it work? :D

3569
Suggestions & Requests / Re: A German WW2 Panzer
« on: August 13, 2011, 11:53:13 PM »
A Wild friend Appeared!


3570
Modification Help / Re: Weapon
« on: August 13, 2011, 11:45:51 PM »
Ohhh OK I will try that.
That makes it sound like it won't work...

Because that's the only way to do it...

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