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Messages - TheKhoz

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3751
Suggestions & Requests / Re: POISON
« on: July 25, 2011, 06:31:26 PM »
If we had any type of DoT effects, that would be awesome.

Would make magic RP's way more fun.

3752
then YOU STICK IT IN HER POOPER WHEN SHE LOOKS AWAY!
This.

3753
Creativity / Re: The new and improved 3D model topic!
« on: July 25, 2011, 01:10:57 AM »
i love you khoz
omg a fanboy!

Anyways, this bitch is old as hell, and it is for something that was planned...

http://s769.photobucket.com/albums/xx334/Benarron45/?action=view&current=Torquestra2.mp4

3754
Creativity / Re: The new and improved 3D model topic!
« on: July 25, 2011, 01:08:25 AM »
dont bad mouth tingelz i love taingals <3
No one loves me. :C

3755
Creativity / Re: The new and improved 3D model topic!
« on: July 25, 2011, 12:59:12 AM »
Well if he isn't going to fix something as simple as making the stock shorter then he is lazy and incompetent.
Well, you could always think of it like this:

Any shorter, the stock looks warped.

Keep it the same, it goes through the shoulder.

Which would you prefer, O mighty starfishs. (;D)

3756
Creativity / Re: The new and improved 3D model topic!
« on: July 25, 2011, 12:56:47 AM »
You are a bad modeler.
Well.

That's an starfish-ish thing to say.

3757
Gallery / Re: Team fortress 2: Medic Pixel art.
« on: July 25, 2011, 12:55:19 AM »
Well, what i did it i opened the base image in Paint.net, zoomed in at 800%, and Started copying.

Needed to get the colors down, then it's mostly duplication with the duplicator.

But this was built pixel by pixel by myself, if thats what your asking by "freehand"
Nah, freehand would be looking at the picture and making it, but not copying pixel by pixel, so it would be different, dimensions and stuff.

3758
Of course you do.

Just, don't smoke anything. And take advantage of her being stoned. >:D

3759
Gallery / Re: Team fortress 2: Medic Pixel art.
« on: July 25, 2011, 12:51:38 AM »
I had the top part of teh pixel for atleast a year now, i just started finnishing it last week.

Few days, with 2-3 hours working on it.
Did you make it by copying the exact pixels, or did you do it freehand?

3760
Gallery / Re: Team fortress 2: Medic Pixel art.
« on: July 25, 2011, 12:48:38 AM »
How long did it take you to make this?

3761
Creativity / Re: The new and improved 3D model topic!
« on: July 24, 2011, 11:25:05 PM »
Textures are dumb and usually appear low quality.
If you can model on the detail, do it.
This.

Some times, textures are okay, but I think you should use them on one face for the best effect.


3762
Creativity / Re: The new and improved 3D model topic!
« on: July 24, 2011, 11:19:18 PM »
I can help, as long as its milkshape 3D
You do realize that he is asking to do the (near) impossible, correct?

Blockland's UV mapper is completely wonk, so using the same technique each time won't work.

Also, I don't even know why he brought it up, it wasn't relevant. :s

3763
Off Topic / Re: Smoking Thread
« on: July 24, 2011, 06:21:43 PM »
To relax, you should get a massage once or twice a month.

In the long run, cheaper than smoking, and it's actually good for you.

3764
Off Topic / Re: Post your thoughts of the above user's signature.
« on: July 24, 2011, 04:11:44 PM »
Am I bri'ish?

3765
Clan Discussion / Re: {K} Krypt - vg unf ortha
« on: July 24, 2011, 02:50:48 PM »
They will be able to realize they are using different cyphers? I don't think so. It requires two people to have one conversation with 1 cypher. Two other people are having a conversation with a different cypher.

It would look kinda like this:

Per1: qwe mnbv lkjh
Per2: poi zxcv asdf
Per3: zxc iuyt hgfd
Per4: jhg erty vbnm

Okay, that one is too easy, but you get the idea. Person 1 and 3 were using the same cypher, while persons 2 and 4 were using their own.

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