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Messages - TheKhoz

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766
Suggestions & Requests / Re: Flapping Clothing
« on: August 11, 2013, 08:14:05 PM »
Essentially what you would do is make a single plane that is sort of wrapped around the blockhead's neck. This plane would have one looped animation of it slightly blowing.

That's also how a blowing flag would work.

767
Suggestions & Requests / Re: more medieval "hats"
« on: August 11, 2013, 07:55:44 PM »
Every single one of those are incredibly round, even spherical.

You may notice that the Blockheads are blocky.

As a modeler, I think that these would be rather difficult to model and look good for Blockland.

768
Creativity / Re: The new and improved 3D model topic!
« on: August 11, 2013, 02:02:24 PM »
dat one
I think that's really cool and I'm glad that you thought to show your dad my models.

Feels good, man.

769
Creativity / Re: The new and improved 3D model topic!
« on: August 11, 2013, 01:59:14 PM »
Hey Pi
I showed my dad some of your TF2 models
He thought they were pretty cool
Thanks, that's nice.

Does he have any sort of 3D modeling career or something, or do you just value his opinion?

770
Off Topic / Re: Poll - loveual orientation
« on: August 10, 2013, 06:35:59 PM »
is it really hard to believe that somebody can be attracted to multiple/all combinations of biological gender + gender identity?
It's unlikely that 28% of people in a poll put anything other than Heteroloveual.

771
Off Topic / Re: IT'S HAPPENING (PewDiePie vs. smosh)
« on: August 08, 2013, 03:50:48 PM »
I would just like to clarify that pewdiepie does not make amnesia videos anymore, and hasn't for a while, and I have no idea where you're getting the second one. I guess maybe that was similar to him more than a year ago, though.
The whole bit in Smosh where one if them dresses like a cop and humps his gun is what I was referring to.

772
Off Topic / Re: IT'S HAPPENING (PewDiePie vs. smosh)
« on: August 08, 2013, 03:39:47 PM »
>see video of someone getting kicked in the nuts
>make dumb joke
>repeat
>rwj is so cool ain't he?
You criticize but that doesn't make him unfunny. At least he's not screaming into the mic about Amnesia or putting a gun on his crotch and laughing with crappy special effects.

773
Off Topic / Re: IT'S HAPPENING (PewDiePie vs. smosh)
« on: August 08, 2013, 03:31:16 PM »
Why can't we just have RWJ back as first? :(

774
Modification Help / Re: Milkshape inverted faces
« on: August 08, 2013, 12:01:39 AM »
Thank you! That worked so I assume you don't need to see it? The model was just black when inverted.
Yeah, I don't need to see it. I had thought that it might be a failure of the way Milkshape shades faces and so I had asked to see it in an attempt to diagnose the problem. I also just gave a generic fix, hoping that would help.

775
Modification Help / Re: Milkshape inverted faces
« on: August 07, 2013, 11:30:10 AM »
Can you show us how it looks in the program?

What you will do it fix it is select the faces that are inverted and then press Shift+Control+F.

776
Creativity / Re: Post your Roblox Creations [IMAGE HEAVY!]
« on: August 06, 2013, 05:16:01 PM »
Dat wood texture

777
Clan Discussion / Re: Vokor - Revamped
« on: August 06, 2013, 01:15:16 AM »
humans we come in peace

778
I would really like it to be that Peter Capaldi's character in 'The Fires of Pompei' was The Doctor, again using the Chameleon Arch to hide.

779
Off Topic / Re: fired
« on: August 05, 2013, 11:21:02 PM »
Yenola, if you work hard and have a brain you will not be fired.
I honestly don't think that's a position you can take.

That would suggest that every single person that was ever fired from a job is brainless.

I tried In-And-Out

nowhere near as good as Five-Guys and 8 times as crowded.
Also, I do believe it's about half as expensive.

780
I believe that to make a Projectile, you just import the model and center it upon the axis, so that the axis is the very middle of the model, in all directions. You don't need a joint, you just export the .dts as such. Now, if you were making something that spun, you might add a joint that you would animate to spin but with a dart I don't think you need that.

At least, this is the protocol for making a projectile in Milkshape. I assume it would be the same in Blender, but there might be some sort of parenting or whatever that you need to do.

I would also use an LOD of 0

Nice model, by the way.

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