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Messages - Fob

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421
General Discussion / Re: Happy Birthday Blockland (From us over at the UK)
« on: February 24, 2012, 04:36:29 AM »
I wrote a poem:

-eh hemm-

Oh Blockland, with your skys a-blue
and your bricks galore

250k bricks is not enough-
we want more

so break out your Macintosh,
your Dell Inspiron too,

for badspot and kompressor,
"You've got some codin' to do!"
*clap clap clap*

422
General Discussion / Re: Building help
« on: February 23, 2012, 07:35:51 AM »
lots of practice, copy others techniques and styles until you find your own.

edit: for example, my technique is not a lot of detail because lighting, emmiters and ambient sounds gets the job done for me.

423
Suggestions & Requests / Re: Spaceship
« on: February 22, 2012, 12:47:31 PM »
whoops :P

424
Suggestions & Requests / Spaceship
« on: February 22, 2012, 12:45:25 PM »
A simple spaceship sort of like this:
http://www.brickshelf.com/cgi-bin/gallery.cgi?i=4173924

That moves smoothly and slowly around like this:
http://www.youtube.com/watch?v=i29JIiiQ4OU
(skip to 2:00 to see the actual vehicle)

425
Suggestions & Requests / Re: More Avatar Options!
« on: February 22, 2012, 06:59:58 AM »
I would like:
Cowboy hat,
Crown,
Eskimo hat,
Wizzard hat

And, maybe items that you are able to hold on your left hand? such as:
Suitcase,
Mug,
Bucket

426
Yes, Update please :{C
update, please :(
Hopefully it will be released on the anniversary :D

427
Gallery / Re: DOF Screenshots
« on: February 21, 2012, 12:24:31 PM »

A tree I made with some new bricks, comming soon (hopefully)

428
Off Topic / Re: goodnight sweet prince
« on: February 20, 2012, 04:50:37 PM »
Sorry for your loss man :(

429
Oh man I can't wait!

430
General Discussion / Re: Building Design Ideas and Concept.
« on: February 19, 2012, 05:47:54 PM »

431
Gallery / Re: Kilkenny Castle by Boomerangdog
« on: February 19, 2012, 07:47:46 AM »
if you ask me, it looks ALOT like the castle in Age Of Time.

432
remake a new game like sonic adventure 2, WITH chao garden >:O

433
soo basically everyone is excited for shadows..
next big update: better lighting (per pixel lighting?)
fixed.

434
Having darker lines will give more reasons to add per pixel lighting to replace our currently crappy vertex lighting in the next update. Dark lines on bricks and tile prints by default and better lighting will allow people to make better horror builds etc. These shadows are going to help a lot too. I can allready imagine myself making dark caves with it.

EDIT:
It's funny because this is 100% true. If a build doesn't have lights, and you load it in a map like Destruct, it's very hard to find that build.
It is your choice to download these dark maps, because there are currently no maps that are in complete darkness (the darkest being bedroom dark and kitchen dark, which will be removed in the next update). Besides, we have a good selection of lights that we can use, including the many useful light add-ons.

435
Pretty castle.


To be honest, I'm not really fond of the picture because of the white lines that just stick out. Black lines are really helpful for dark builds and make bricks look smoother. And since we are getting shadows and shaders, i really think we should change to darker brick textures such as Mantys, his are my favourite.

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