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Messages - The Corporation

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11086
These?
They are called Synthenoids. Upgrade em' and you got kilinoids.


11087
General Discussion / Re: how do you make jobs in a cityrpg
« on: March 12, 2011, 11:08:36 PM »
You have to code it into the script.
I'm not telling you how either, cause I'm still new to script.
And wrong section.

11088
Suggestions & Requests / Re: Grim Reaper
« on: March 12, 2011, 11:07:18 PM »
Model is looking a little better, though I can't post renders at the moment cause blender is screwing up on me.

11089
Modification Help / Re: Zombies are People, Too [v3]
« on: March 12, 2011, 10:48:14 PM »

11090
Off Topic / Re: Badass Weapons Thread
« on: March 12, 2011, 10:47:27 PM »
Bump.

11091
Add-Ons / Re: Old weapons/vehicles/(maps?) (10mmHVpenetrator added!)
« on: March 11, 2011, 08:07:41 PM »
Would be nice if we could see some pics.

11092
Off Topic / Re: Badass Weapons Thread
« on: March 10, 2011, 11:15:54 PM »

11093
Off Topic / Re: Badass Weapons Thread
« on: March 10, 2011, 11:10:47 PM »
Ares FMG is so FTW. I love it.

11094
Off Topic / Re: Japan Video Megathread
« on: March 10, 2011, 11:09:53 PM »
I can see where this is headed...
 :cookieMonster:

11095
Off Topic / Re: Badass Weapons Thread
« on: March 10, 2011, 10:52:35 PM »


amidoinrite?
Not really.
Weapon with name.
Like a close up of a cannon on the ship and the  name of it.

11096
Modification Help / Re: RTB Development
« on: March 10, 2011, 10:31:13 PM »
Above is hilarious.

11097
Off Topic / Re: Family friend
« on: March 10, 2011, 10:29:20 PM »
Ouch.
My condolences.

11098
Off Topic / Re: Badass Weapons Thread
« on: March 10, 2011, 10:28:43 PM »
Bump.
Come on guys, this can't end with so few pages.

11099
Off Topic / Re: Malestrom's Songwriting Thread of Blah
« on: March 10, 2011, 10:22:39 PM »
What are you?

Soprano, mezzo-soprano, contralto?

11100
Might as well be a movable turret that you can only shoot when mounted on the ground somewhere.
NEW WEAPON IDEA GET!

already been done.
strato's .30 cal

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