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Messages - The Corporation

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13351
Modification Help / Re: How do I make add-ons?
« on: November 09, 2010, 07:15:13 PM »
Have you noticed the people that are flamed for asking how to make add-ons, turn out to be great add-on makers?
Nope.

Here is how to make an addon
1.) Click on this line to find out!!!

______

13352
Modification Help / Re: How to add new vertices in Blender?
« on: November 09, 2010, 07:10:06 PM »
I thinks that's it.

But what is?
I don't see it anywhere.



There are some selection buttons, and they are little boxes with these icons in a row
1.) Bunch of dots  --  Vertices
2.) slash(edge button)  --  Edges
3.) Triangles  --  Faces
4.) Cube (occludes background geometry)

small question-When did you start working with Blender?

13353
Modification Help / Re: How to add new vertices in Blender?
« on: November 09, 2010, 05:31:12 PM »
Go to edge select mode and select edge, or select the two vertices of that edge, and then W>>Subdivide, or Subdivide multi
If that's not it, then I apologize.

13354
Modification Help / Re: And another weapon pack
« on: November 09, 2010, 04:33:29 PM »
Quote
snip

Holy Crap.
I Don't think there is a gun you can't make!

13355
Add-Ons / Re: The Symatar
« on: November 08, 2010, 07:28:11 PM »
This has to be a good weapon in any Class based TDM.
Recon scout (I don't know, you come up with the class name) with low health and faster than most players.
Equip him with this, and they are literally a kamikaze waiting to happen

13356
Add-Ons / Re: Sentry and Sapper: 11/6/10
« on: November 08, 2010, 06:44:11 PM »
Holy....Teach me your ways of coding Bushido....(I'll do the modeling myself)

13357
Suggestions & Requests / Re: Titanium Man's Suit
« on: November 08, 2010, 05:25:10 PM »
what version is this from?

13358
Suggestions & Requests / Re: giant bot map
« on: November 08, 2010, 05:24:36 PM »
Mega Mech Battle?
Bigger than the GSF Aircraft Carriers!
That can MOVE AROUND!!!











(Not gonna happen)

13359
Suggestions & Requests / Re: Ammo Mod
« on: November 08, 2010, 05:23:00 PM »
Petition Badspot to re-insert the built in Ammo system that the Torque Engine originally came with.

13360
General Discussion / Re: Destroy the Golden Gate bridge only using hammers.
« on: November 08, 2010, 05:16:56 PM »
Huehuehuehuehue
Real men would stay on topic.

OnTopic-Good luck destroying that bridge!

13361
Well, I think I have enough info to keep going. Thanks guys for the help, I'm gonna lock this topic now. Though if there are any tips, just PM me.

13362
Modification Help / Re: And another weapon pack
« on: November 08, 2010, 04:35:36 PM »
I think the models look "blocko" enough as it is.

Agreed.
I tried to make a rifle myself, and I knew that it was wayyy to detailed.

13363
Nice!
Though I would start learning how to model code from scratch after a few addons if I were you

13364
I have already done that, but I'm on a laptop right now, so do not have the screenshots.

Don't bother with recursive mounting, make one model with everything on it, and use .hideNode and .unhideNode and .setNodeColor to show the desired shape in the desired colours.

Only players can be mounted on other objects.

Node manipulation works on both players and items.

Do the rest yourself.

Thanks, but won't this lag the game if there are too many polys?

EDIT-I'm not gonna be able to reply to this thread for about two weeks or so. Post any help or tips if you like

13365
Modification Help / Re: And another weapon pack
« on: November 06, 2010, 06:43:57 PM »
He already made the xm8.
and besides, all it is really a stripped down g36

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