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Messages - The Corporation

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3661
Drama / Re: Etenarl Damnation's "add-on pack" and unnecessary bans
« on: April 25, 2012, 06:04:27 PM »
What the hell, those are my own add-ons.

He must have gotten the beta release to the group.
and it begins.

3662
*Waves hand in front of face*
You will work on this pack.
zloff-

3664
Off Topic / Re: Russia's toughest prisons
« on: April 24, 2012, 10:20:34 PM »
Yikes

3666
General Discussion / Re: Colored Chat
« on: April 24, 2012, 09:26:49 PM »
hexadecimal-
http://www.pagetutor.com/common/bgcolors1536.html
There's a color code guide on RTB somewhere, it's print brick you can place down and look at for reference.
Also, the game only supports a small number of colors compared to this.

3667
Suggestions & Requests / Re: GIF prints.
« on: April 24, 2012, 09:25:05 PM »
Isn't each print 1 datablock?
So if you were to make a 10 second 30 FPS "gif" print, then wouldn't that  cause lag, plus datablock overload? (300 Prints)

3668
Sweet.
Better drawing than what I can do.

3670
Lets' play y'all.
Mr._Seven is my IGN
I'll be on in about 10 minutes from this post.

Duel Note-Blockland
Password ^^^^^^^

3671
Suggestions & Requests / Re: Wunderwaffe
« on: April 24, 2012, 08:45:35 PM »
It's possible.
But it's really a big pain the ass for the scripters

3672
Off Topic / Re: Annoying life problems
« on: April 24, 2012, 07:30:51 PM »
wall of text
And it says "You're banned"

But yeah, just talk to her about it man.

3673
I will grind you into a fine pulp and use it as a lubricant for taking sperm samples from turtles.
He's a new guy, he didn't know he wasn't supposed to bump this old-ass topic.

3674
Creativity / Re: The new and improved 3D model topic!
« on: April 24, 2012, 07:18:28 PM »
frog
super boner
make those things
no matter what

3675
Modification Help / Re: Takato14's Beta Vault
« on: April 24, 2012, 05:24:47 PM »
Not the place for this bullstuff. Go to the topics and post there if you have a complaint.

There is simply no support for client sided rendering of first-person models so the first person model must also be used for 3rd person.
Uh, can't you use two models for one weapon?
I remember the invisibility watches, and there's parts of the script that allow for different models to be shown for each view.

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