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Messages - BanishedLetters

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12016
Off Topic / ...The Hell Is This?!
« on: June 14, 2010, 10:00:25 AM »
So, today I was clicking on random links through google and eventually ended up on some sonic comic site. And one of the weirdest pictures showed up. I don't even understand what's supposed to be happening in the picture! Could someone explain this to me?:


Discuss

12017
Games / Re: Castaway (RPG)
« on: June 13, 2010, 09:47:02 PM »
Ogm i heve bst pet evar!!!11


12018
Add-Ons / Re: Copymod v3 - Create Mindless Clones.
« on: June 13, 2010, 09:35:45 PM »
Well it not about copying bot its about copying your self

Ohhhhh, well then I guess he meant having a copy of your self able to function itself like a bot.

12019
Add-Ons / Re: Goto V1.0.3
« on: June 13, 2010, 08:27:36 PM »
Here's an idea. Allow players to choose the area of where they can teleport. You'll need a model to add the script with though...

12020
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 06:51:57 PM »
Oh well, I'm just gonna lock this. Anyone who does want it, the link will stay there. Have fun with this piece of stuff.

12021
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 06:46:28 PM »
need moar flat shade.

ok for a weapon, but needs mor refining.]

good job.

I said I take no credit for the model, Plasticman made the model and script, I edited the script and made some adjustments to it.

12022
Add-Ons / Re: Copymod v3 - Create Mindless Clones.
« on: June 13, 2010, 06:32:09 PM »
Those were Plornts copies :D

And

Explain?

He means like if you copy a bot it copies over the events too, so it acts the same as the other bot.

12023
Add-Ons / Re: Copymod v3 - Create Mindless Clones.
« on: June 13, 2010, 06:29:15 PM »
Zombie love?

12024
Add-Ons / Re: The Symatar
« on: June 13, 2010, 06:25:44 PM »
kind of like the one from Hellboy, or was it another movie?

What?

12025
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 06:22:01 PM »
No, you're an idiot for even releasing this, particularly if it isn't yours.

I edited it to an extent. What, you think I just stole it from him and put it on here?

List of changes made:

- Cleared most console spam
- Fixed the problem when you shoot an object it flies away
- Lowered sound volume
- Added in higher quality sound (but still the same sound effect)

12026
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 06:10:50 PM »
Two words:
Flat. Shading.
I just was told in-game by Plasticman that he gave up on this and that this is the only version of it that will ever be made by him. So you can stop bitching at me now :)

12027
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 05:57:00 PM »
I just was told in-game by Plasticman that he gave up on this and that this is the only version of it that will ever be made by him. So you can stop bitching at me now :)

12028
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 05:10:18 PM »
None of the cylinders are flat-shaded so it doesn't fit and it doesn't even look like and SMG.

Well, i didn't create it, so don't bother me. I just uploaded this to see how well people thought he did on his 2nd attempt of an add-on.

12029
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 05:08:56 PM »
If it's not complete, then I'm pretty sure it doesn't fall under the description of a Finished Add-On.

Then let me put it this way, it's a demo.

12030
Add-Ons / Re: Prototype SMG_H Add-on
« on: June 13, 2010, 05:03:00 PM »
Cylinders D:
Eeew
Looks way over poly.

I said this was a prototype, this isn't the complete. Plasticman has the complete one but won't release it.

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