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Messages - *FacePalm*

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9196
Games / Re: Plausable game concept.
« on: January 04, 2012, 12:07:09 AM »
Look, I dunno how you're gonna get that into an 8-bit game
16-bit. No less.

This is pretty bad so i'll just try to to my best job of replicating it in 8/16-bit

9197
Games / Re: Plausable game concept.
« on: January 04, 2012, 12:01:27 AM »
It's concept art?
I dunno.
Let's go with 32-bit.
ggfadssdsadf

9198
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:56:08 PM »
That's nice the way it is, just needs to be less hor-
More fle-
asfds
Can't say it without it sounding like a love joke

9199
Drama / Re: AwesomeProductions
« on: January 03, 2012, 11:54:34 PM »
OBVIOUS ALT IS OBVIOUS
Aha! Now I know why Cool Blockhead is such a good builder.

9200
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:52:49 PM »
okay okay
okay
give me a lot of names of towns, areas, dungeons,where to put them etc, ill make a world map for you
:D
Well, most town names are in OP
And like I said on page 1 to Trifax, the main path goes like a U
Firetown is in the north, center of map, a simple, small town
Woodgate is slightly south-east to it, its all a forest, divided by a river
Stöenwahl is exactly south of Woodgate, the river flows through the mountain Stöenwhal is located
Cadeltau is again directly south of Stöenwhal, the river flows into a canyon, Cadeltau is on a Mesa
The water town is at the coast and mouth of river, south of the ice town and Cadeltau
The ice town is north of the water town, it's northmost point passes Stöenwhal's
Incognitia is next to Woodgate(but not acessible by it) and it's a huge lava lake; there is no town (despite firetown)
Then the Ruins of Elements is the northernmost point. It's west of Firetown.

9201
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:36:51 PM »
what are you inferringgg
Concept art?
C:
Or see if you can submit various art and ideas
Because I know you're good at art

9202
Off Topic / Re: If you could take away one thing from existence?
« on: January 03, 2012, 11:35:20 PM »
bad things

9203
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:26:24 PM »
I made two little games in Lua, they're in Creativity. I don't need to prove to you this won't be made. I can guarantee this will not be finished.

Going to sleep now. Q.Q
So you're pretty much trying to get rid of all ambition I put into this?
:C

9204
Drama / Re: AwesomeProductions
« on: January 03, 2012, 11:19:25 PM »
I guess I was upset about the 9/11 thing because my cousin was killed in the WTC.. but anyway.
D:

9205
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:17:44 PM »
Yeah, if you're professionally producing a game and plan on charging money for it, distributing it en masse, etc. If it's a few forum pals then it isn't going to work.
Well obviously it should slightly extend the reach of just the BL community.

9206
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:16:05 PM »
What? No, that's the absolute best way to do it.
That's what I thought.
Plan ahead, amirite? It's what people always tell me.

9207
Drama / Re: AwesomeProductions
« on: January 03, 2012, 11:14:12 PM »
You just got trolled big time.
Doesn't make him any smarter :I

9208
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:13:22 PM »
best find that easy to learn engine then, boy
Any suggestions?

You don't learn an engine, you learn a language that uses an engine to run. -_____________-
I know some Spanish  :cookieMonster:

but okay

9209
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:11:05 PM »
Ugh ... I've seen countless people try to gain credit in a project for ideas. It never works and the project usually dies. Additionally: planning out an entire game before you work on it is a bad choice.

You're showing many signs of failing, friend. :/
I know :<
but
Although the engine that would be used would be pretty easy to learn in my predictions.
If not, then I'll get help.

9210
Games / Re: Plausable game concept.
« on: January 03, 2012, 11:09:48 PM »
*facepalm*
:/
Although the engine that would be used would be pretty easy to learn in my predictions.
If not, then I'll get help.

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