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Topics - Xalos

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211
General Discussion / Bedroom Third-Person Glitch
« on: December 27, 2011, 11:29:24 PM »
In the Bedroom, if one were to go into third person at just the right angle, it would clip the camera just far in enough that it fails to show part of the wall, but not far in enough that it would show the skybox and/or outside terrain. This has no ill effects on the game but creates an interesting effect similar to having no player. The difference is that this glitch is contained to a section of the screen.

Unintentionally discovered on Pecon7's server. Discuss.

212
Modification Help / Proper Name for onMouseLeave for a GuiBitmapButtonCtrl
« on: December 27, 2011, 12:43:20 PM »
I was wondering what the correct function name for ::onMouseLeave is for a bitmap button. I've tried both ::onMouseLeave and ::onMouseExit, but neither are called when the mouse leaves the boundaries of the button.

Does anyone know the correct function for this, or is the function just obsolete?

213
Off Topic / Blockland Stargate
« on: November 22, 2011, 11:58:33 PM »
The Video


I find a strange circular device on Slate! Will my attempts to use it work or fail miserably?

Also, in before someone complains about the lack of chevrons. It's just a forty-brick build I slapped together in fifteen minutes.

214
Off Topic / Minecraft Common Sense Rules
« on: October 13, 2011, 03:43:29 PM »
Post things you think are just Minecraft common sense! Here are some to get the ball rolling:


1. Never dig straight down.
2. Always have fifty fallbacks.
3. Never dig straight up.
4. If you're carrying a full stack of diamonds anywhere, there's always a creeper.
5. When all else fails, you still have forty-nine fallbacks.

215
Forum Games / The Minecraft Adventure [A Forum Game]
« on: September 25, 2011, 11:33:12 PM »
You wake up in a medium-sized room.



What do you do now?

216
Games / Star Trek Elite Force 2
« on: August 19, 2011, 03:21:40 AM »
Discuss this game:

217
Creativity / Rotating Red 2x2
« on: August 17, 2011, 07:57:36 PM »
I made a .gif of a rotating brick.
When I made it, I didn't realize the top margin was so enormous.

218
Modification Help / Brick Creation: CreateBrick
« on: August 02, 2011, 03:18:58 AM »
I posted this in another thread but I feel it deserves its own thread. After all, I use this code a lot and I feel that many others would find it useful as well.

Code: ("Create Brick") [Select]
function createBrick(%cl, %data, %pos, %color, %angleID)
{

   //This function was made by Xalos.
   //Its purpose is to create a brick owned by a player on which they are able to build.

   if(!isObject(%data) || %data.getClassName() !$= "fxDTSBrickData")
      return -1;
   if(getWordCount(%pos) != 3)
      return -1;
   if(%angleID $= "")
      %angleID = 0;
   if(isObject(%cl) && (%cl.getClassName() $= "GameConnection" | %cl.getClassName() $= "AIConnection"))
   {
      %blid = %cl.bl_id;
      if(%blid $= "")
         %blid = -1;
      %flag = 1;
   }
   else if(isObject(%cl) && %cl.getClassName() $= "SimGroup" && MainBrickgroup.isMember(%cl))
      %group = %cl;
   else
      %cl = 0;
   switch(%angleID)
   {
      case 0:
         %rot = "1 0 0 0";
      case 1:
         %rot = "0 0 1 90";
      case 2:
         %rot = "0 0 1 180";
      case 3:
         %rot = "0 0 -1 90";
   }
   (%brick = new fxDtsBrick()
   {
      client = %cl;
      colorFxID = 0;
      colorID = %color;
      datablock = %data;
      isPlanted = 1;
      position = getWord(%pos, 0) SPC getWord(%pos, 1) SPC getWord(%pos, 2);
      rotation = %rot;
      shapeFxID = 0;
      stackBL_ID = %blid;
   }).angleID = %angleID;
   %err = %brick.plant();
   %brick.setTrusted(1);
   missionCleanup.add(%brick);
   if(%flag)
      %cl.brickgroup.add(%brick);
   else if(isObject(%group))
      %group.add(%brick);
   return %brick TAB %err;
}

createBrick(findClientByName(Xal), brick2x4Data, "0 0 4", 5, 1);

219
Modification Help / Adding a button to the Playerlist
« on: July 29, 2011, 07:22:15 AM »
Hello! I'm trying to add a button to the Player list GUI, but I'm having a bit of a problem.
Namely, I don't quite see how this:



makes this:



I'm trying to get the Bug-Me-Not button to be aligned with the trust/minigame buttons
and the sort buttons. It's aligned in the way I want with the trust buttons,
but not with the sort buttons.


Can anyone think of a reason this might occur?

220
Drama / happydude57
« on: July 27, 2011, 03:35:10 AM »
I think this is pretty self-explanatory if you're looking at the drama board to find this topic, but incase it isn't:

dont invite a person named 117 to your sever
ANOTHER NOOBIE
if you find a noob post here
PikachuLand890 = noob
iolg45 is a noob

tl;dr: "noob, noob, noob, noob, noob, noob, noob, noob, noob, noob, noob, noob!"

221
Help / Hiding the GUI
« on: July 20, 2011, 10:36:50 PM »
I'm wondering if there's any way to hide the HUD in Blockland -- by this I mean make the paint, tool, and brick selectors invisible unless specifically opened.

In WoW, the way one does this is Alt + Z, and in Minecraft, it's F1, but I don't know what the keybind for doing this in Blockland is if it even exists.

Does anyone know what the keybind is, or does it not exist?

222
Drama / Xallos AKA nick=)
« on: July 14, 2011, 07:13:20 PM »

I start Blockland, join my server, do a double take... "Wait, what was the name of that other server?"


After joining the server, HE calls ME the impersonator. I then leave and he IRCs me...


I then check his ID list on RTB.


This is a friend previously known as nick=), BL_ID: 23035, who I have previously made a post in drama about before.

An incidental note: I actually checked his name on RTB before I joined his server, but somehow I feel the order is smoother if it comes last.

He has also impersonated Gravity Cat, Emo_Freak, Badspot and Ephialtes. The names he has used in impersonating me are Kalos and Xallos.


Again, his BL_ID is 23035. I am never so totally crass as to spell "lying" "lieing", and even though I know for a fact that he has stolen the Lava Trench Warfare TDM which I created, he definitely doesn't have the "Gardening" mod as it has been called or the Civilization v0.0.3 mod, and he definitely lacks the cranial capacity to make either of these mods.


Update: He's changed his name to Painter, apparently he thinks I'm just going to 'forget' someone trying to loving STEAL MY NAME.

223
Modification Help / Causing freelooking in an AIPlayer bot
« on: July 09, 2011, 09:51:57 AM »
I've been playing around with AIPlayers lately, and I started wondering if there was any way to make them freelook.

I fiddled around with traces, by which I mean I used trace(1); on a LAN server and then used a second instance of Blockland to go absolutely nuts with freelooking. However, nothing showed up, so it's not a trigger -- meaning it's one of the 'lost' move commands that you can't package on the server side.

DETECTING freelooking is easy enough -- if(vectorDist(vectorNormalize(%obj.getForwardVector()), vectorNormalize(getWords(%obj.getEyeVector(), 0, 1) SPC 0)) > 0.05) is an if statement that will tell you if a player is freelooking. You could simply !$= the two vectors, but then it's possible for there to be a slight error in calculation causing them to not be the same when you're not freelooking.


Does anyone have any idea for code which will cause bots to freelook, hackily or not?

224
Forum Games / Let's Play: Transport Tycoon Deluxe
« on: July 06, 2011, 08:22:26 AM »
Let's play TTD! The rules are simple: Tell me what you want to do, and I'll enact the best course of action.
However, if your action is stupid, I'm just going to ignore it.


You open up TTD...


Whoa! The difficulty got set to Hard!

All right, tell me what difficult you want me to set the game to.
I refuse to herp around for a week setting custom settings for y'alls, so pick Easy, Medium, or Hard.

Also, somewhere in this post is an easter egg.

225
Off Topic / Post Your Favorite Quotes
« on: June 04, 2011, 08:49:21 AM »
Post your favorite quotes!


Brent: Will this book club have little sandwiches?
Lacey: Absolutely! Oh, unless you're being sarcastic.
Brent: I'm never sarcastic about sandwiches.

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