this topic WAS going to be about the two odd changes i'm about to list, but me and vitawrap found something quite bigger, which is in the post after this.
when blockland retail first came out it was labelled v1. shortly after, v1.01, v1.02, v1.03 and v1.031 all came out.
although the installers for v1.01 and v1.031 cannot be found (found mac version of v1.031 though! (was v1.031 just a mac port?)), i have access to v1, v1.02 and v1.03 and between .02 and .03 are two weird changes which were kept right up until v20 without being fixed.
first weird change is this corner of the sink. in v1 to v1.02 this was actually fixed;
however, in v1.03, for some unknown reason, this weird tear had appeared.
and this weird tear had stayed until v21, where all interiors were removed entirely.
UPDATE: Tendon found more about this sink glitch, there appears to be a weird tear in the geometry of underneath the sink in this same area:
first image is v1, second is v1.03 - v20
and it's hollow:
second weird change:
remember this weird bug? where the actual 'hitbox' of when the main menu buttons change colour was way bigger then what they looked to be?
well guess what? it didn't occur in v1.02 and prior versions:
this is because in v1.02 and prior versions, the main menu button images were stretched weirdly, but in v1.03 badspot wanted to fix this for some reason but in the process he forgeted up the mouseover detection?
this is what the main menu looked like in v1.02 and prior versions, compared to v1.03 and all the way to the game now:
any other weird changes i find i will post in this topic.
edit: interesting bug fixed in v9 (?): the change map menu displays the wrong description for construct and kitchen: