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Topics - K3k0m@n

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196
Suggestions & Requests / onfakekilledbricktouch
« on: June 09, 2011, 01:20:28 PM »
I want somebody to make an event makeing it so if a fake killed brick touches a normal brick, the fakekilled brick or the normal brick does something.
It would be nice if someone made the name "onfakekilledbricktouch" shorter.

This would be really cool for... some things.
You could even make bouncing fakekilled bricks.


So i hope someone makes this for me and all the other people that want this.
I dont care if nobody does it. Just an idea.

197
Mapping Help / Interior
« on: February 06, 2011, 09:25:03 AM »
I made an edit of bedroom that was Bedroom - Upside Down.

In the Map_Bedroom_-_Upside_Down folder, there is:
bedroom - upside down.mis
bedroom - upside down.png
bedroom - upside down.txt
bedroom - upside down_6b7da55f.ml
bedroom - upside down.ter

everything works, but the big part of the map isnt there.

The bedroom interior.

Any help?

198
Off Topic / 1337 again.
« on: February 06, 2011, 08:40:56 AM »
I opened Minecraft, went on my game then i saw this.



I did resize it this time.

I know 1337 is a number, but its my favourite number.

Discuss.

199
Help / cache.db
« on: February 06, 2011, 07:58:51 AM »
Problem.
I deleted the cache.db because it had a really big size.
Then Blockland made it again.

I was makeing a Internet server, not dedicated.
When it reached "Regenerating File Manfest"it the console stopped updating for a minute.
I waited 1 minute and then a sqite error came up.
After that I deleted the cache.db and then Blockland made it again when i started it again.
I started the internet server again, then it did the same thing again.
After that I deleted the cache.db again and then Blockland made it again when i started it again.

it did the same thing again.

Any help?

200
General Discussion / K3k0m@n's Server of Zombies.
« on: January 31, 2011, 01:31:49 PM »
Hi, its K3 again.
i have been hosting a Zombie server for a while, and for me, it was quite fun, but not the part when i died.
I know theres alot of other Zombie servers but i wanted to make one so i did.

This server is running ZAPT with the map my brother (Chaos 2) made called Niko Fer Deto.
Theres a WORKING Random box i made and a working teleporter.
The map is quite big, the place you spawn is the easy part, then after the tele theres the HARD part.
I will get pictures when i get time to.
More things to tell you.
When you use the teleporter, you cant use it again. But others can. You can only use it if you Self Delete or get killed.
And, theres the power lever that turns on the power, and lets you in the teleporter.

When you kill a Zombie Standard, A bottom print will come up saying in white: You have killed a Zombie Standard! or something like that.


Scores:
Kill a zombie = +1 point.
Use random box = -10 points
Use Teleporter = not done.
Kill a zombie witch = +5 points

Score system broken.



The server is currently: Offline.

201
Help / Stykz.
« on: January 29, 2011, 10:37:43 AM »
You know, that animation program like Pivot.
But, theres a problem.
How do save animations as .gif? I am quite new to Stykz too.
I only know how to save it as .stykz

Theres another problem. I want to save one of my animations on Stykz as my avatar.
But you cannot resize the "stage" 70x70.
How do you resize it lower then that? I have seen someone else do it.

So, can anyone help?

202
Off Topic / 1337
« on: January 29, 2011, 09:01:09 AM »


Sorry for pagestretch, but What?

203
Help / Polls.
« on: January 10, 2011, 02:36:12 PM »
On Polls, how do you make it, so i vote is 1% ?
on my music topic 1 vote is 100% so nobody else can vote.

Help?   :panda:

204
Music / K3k0m@ns Extreme Music.
« on: January 09, 2011, 02:27:35 PM »
Here is some music ive had for a while, and when people came on my server, they liked the music so i decided to release it.

In the pack there is:

K3k0m@ns Extreme Music Track 1, 2, 3 and 4

More will be comeing, or not.

Hope you like them!

Download:
Track 1.
Track 2.
Track 3.
Track 4

205
Off Topic / Whats the worst thing someone else did to you?
« on: January 08, 2011, 02:27:22 PM »
Whats the worst thing someone else did to you?

Mine is when my Dad smashed my old computer and now its super slow and has hand marks on it.

206
Help / Moveing Avatar
« on: January 08, 2011, 01:07:22 PM »
The avatar i have now is supposed to move. Yes, its a .gif, and it was made with PhotoScape.
the canvas size is 80x60.

How do you make it move?

207
Help / Pictures.
« on: January 08, 2011, 07:33:20 AM »
Im was wondering, how do you post Pictures but not as attatchments?

i got a account on Imageshack and uploaded a picture there.

i know you put , but what in the space betreen the ?

208
General Discussion / Console Command List
« on: December 30, 2010, 03:33:04 PM »

We haven't had one of these in a while, and now that I know more about coding, we're re-booting the Console Command List!
Now, all commands will be tested. If one of the commands here doesn't seem to work, report it and I'll fix it.
This list is to help you manage your server whilst not on it, or if you're on it!

NOTES
<> means that you enter something here. If anything is inside the brackets, that's the game's default setting.
{} means an ID. This ID can be found by pointing at the object and typing '/getID'.
If {PLAYER}, you must get a players ID. To get your player's ID, you must go into orb, look at yourself and type the command.
[] means a BLID. A BLID can be found either in the Admin menu, or by enabling BLID's in the playerlist in Options.
IMPORTANT: Make sure not to use these brackets whilst doing the commands.

Prefs
These commands are for changing server preferences through the console.
Default

$Pref::Server::AdminPassword = "<>";
$Pref::Server::SuperAdminPassword = "<>";
$Pref::Server::MaxPlayers = "<8>";
$Pref::Server::Name = "<Blockland Server>";
$Pref::Server::Password = "<>";
$Pref::Server::WelcomeMessage = "<\c2Welcome to Blockland, %1!>";
$Pref::Server::Port = "<28000>";

Add-ons
These commands are for famous add-ons.

$Pref::Server::UseRTB = "<1>"; 1 = Yes, 0 = No
$Pref::Server::FillCan_MaxBricks = <500>;
$Pref::Duplorcator::AdminOnly = <true>; True or false
$Pref::Duplorcator::MaxGhostBricks = <150>;
$Pref::Duplorcator::MaxBricks = <5000>; For admins
$Pref::Duplorcator::MaxBricksB = <500>; For users
$Pref::Duplorcator::TrustLevel = <2>;
$Pref::Duplorcator::SelectionTimeout = <0>; For admins
$Pref::Duplorcator::SelectionTimeoutB = <3>; For users
$Pref::Duplorcator::PlantTimeout = <0>; For admins
$Pref::Duplorcator::PlantTimeoutB = <3>; For users
Got any more prefs, add-ons or default?
List them below!
Outputs
These are commands that give outputs.
Usage:
echo(getnonsense());
K3k0m@n
getnonsense() - gives a random number
getTotalRAM()
getcomputername()

-Setro-
getrandom(<>,<>) - chooses a random number in-between the two numbers you enter
isfunction(<>) - enter a function in the red and the output is 1 - is a function or 0 - is not.

[GSF]Ghost
mFloor(<>) - Returns the floating point value rounded to the preceding whole number.
mCeil(<>) - Returns the floating point value rounded to the subsequent whole number.
mFloatLength(<>,<decimal>) - Returns the floating point value rounded to the
nearest value relative to the number of decimal places you specify.

findclientbyname
There's a ton of these, so I'm putting them all here.
All of these commands are put after findclientbyname("<>") which the <> is the player's name.


-Setro-
.player.addvelocity("<> <> <>");
.player.kill();
.player.instantrespawn();
.player.burnplayer(<>); - red is the amount of time burnt
.delete("<>"); - Kicks the player, and the red is what comes up when they're kicked.

The Resonte!
.player.setTransform("<> <> <>"); - Teleports the player. The <>'s are co-ordinates.


Commands
Server-sided
These are commands to be put in your server.


K3k0m@n
announce("<>"); - Anything you put in will be announced to the server in yellow text, in chat.
echo("<>"); - Anything put in will be put in the console (see title)

SWAT One
talk("<>"); - talk as 'CONSOLE' in the chat.

Tumbleweed
<1>.projectile = <2>; - This allows you to change a weapons projectile.
To change the default gun's projectile, we simply put 'gunimage' in 1.
2 is the projectile we're going to be changing to. The gun's projectile is 'gunprojectile'.
If we wanted to change it to pong, we'll do 'pongprojectile'.
Therefore, making it gunimage.projectile = pongprojectile;
You can guess the rest of the projectiles and images, but remember that there are no spaces in the names.

{1}.mountobject({2}, <>); - Allows you to make objects mount other objects.
1 is the object you want to mount, 2 is what you want to mount on 1.
the <> is a number. This is the mountspot. For players, this can range from the head, hands and feet.
{}.dismount(); - dismounts the object.

Advanced Bot
{}.setControlCameraFOV(<90>); - Set's someone's FOV, can be overridden on the client side by: PlayGui.ForceFOV = <90>;

schedule(<1>,{0},<2>,<3>);
- Delays a command. <1> is the time in milliseconds, {0} An object ID, if none, leave at 0, <2> The function which will be activated after the time and <3> are the arguments.
{}.schedule(<1>,<2>,<3>); delays a command on an object.

<>.numMountPoints = <>; - Changes the amount of mountpoints on a vehicle.
-Setro-
serverplay2d(<>); - plays a sound (uses datablock name)

Darksaber2213
{}.setScale("<>") sets the scale of {} to <>
serverCmdMessageSent(findClientByName("<1>"),"<2>"); lets you talk as <1>, sending the message of <2>
findClientByName("<1>").player.hideNode("<2>"); hides node <2> of player <1>
{}.delete(); deletes {}


Client-sided
These are commands to be put in your blockland. These can also work on other servers.


mario0126
clientcmdshowbricks(1); - Allows you to see invisble bricks, the same as if you held out a tool.
clientcmdshowbricks(0); - Turns them off

Dannu
flushTextureCache(); - Fixes Graphical errors.

Redconer
serverconnection.chasecam(<0>); - delays the camera in third person. Putting a very high value will freeze the camera for a few minutes.

plad101
setFOV(<90>); - Changes your Field of View.

Redconer
clientcmdsetpaintingdisabled(<>); - disables the paint can, 1=disabled 0=enabled

Darksaber2213
mousefire(<>); equivalent to holding down left click
jet(<>); equivalent to holding down the jet button
jump(<>); equivalent to holding down the jump button
turnleft(<>); self-explanatory
turnright(<>); self-explanatory
crouch(<>]); equivalent to holding down the crouch button
All above commands are 1=on 0=off
resetlighting(); resets your screen if it's completely black
quit(); quits blockland
buildwall(); builds a wall
buildconfetti(); builds spam confetti
buildstairs(); builds stairs

Hawt
gotoWebPage("<>"); - Opens your web browser and goes to the link you filled in

Advanced Bot
getColorF(<vector 4f>); - Returns a 4 word color of 0-255 to 0-1
getColorI(<vector 4f>); - Returns a 4 word color of 0-1 to 0-255

[GSF]Ghost
Tree(); - Opens a tree view of all groups, sets and objects associated with the client (or, server)
Trace(<>); Turns on trace, showing all functions that are happening. Enter 1 in the <> for on, 0 for off. (this command can lag your game if a lot is going off)
Backtrace(<>); - Echos the order of functions associated with the backtrace (when executed in the console, echos ConsoleEntry::eval)
Error(<>); - Echos red text
Warn(<>); - Echos silver text
Metrics(fps); - Shows the client's current FPS (metrics(); to disable (which returns a warning))
{}.Save(<>); - Saves the datablock with all related fields to the file path and format you specify.
{}.Dump(); - Echos all member fields, tagged/dynamic fields and methods associated with the object in the console window.

Misc
Other information.


Color Codes
These are codes that make different colored text when making messages. Here's the full list:
Console: \c1= \c2= \c3= \c4= \c5=
Chat: \c0=Red \c1=Blue \c3=Green \c4=Cyan \c5=Pink \c6=White \c7=Grey \c8=Black

We need your commands! However, your command wont be approved if:

It doesn't work
It does something different then your explanation.
If it can lag the server
If it's just abusable.

Please suggest commands that would be helpful. Useless ones may be added, depending on what they do.
Shortening other commands is also allowed, and they will be updated.

209
Help / First GUI Problems.
« on: December 29, 2010, 01:59:11 PM »
Ok i made a GUI bla bla bla....

But when i test it and press the keyblind for it, nothing happens.


I made it from useing the tutorial at http://forum.blockland.us/index.php?topic=67198.msg1122571#msg1122571.

Heres console.log.

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