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Messages - K3k0m@n

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46
Drama / Re: Celau or cca are loving up servers now
« on: June 24, 2020, 07:08:43 PM »
amazing how much badspots steam auth transition really tightened up security huh

47
Off Topic / Re: loving fireworks
« on: June 19, 2020, 08:16:22 AM »
dont forget fireworks

48
Off Topic / Re: The Chronology of the Blockland Forums
« on: June 16, 2020, 05:53:26 PM »
Side note, for those playing v20 or any varient that isn't the most up-to-date. This appears to have broken authentication on older versions of BL.
we've patched them back up to working order again

49
perhaps because the trans people here have been driven away by the toxic harassment to a better community 🤔

50
highlighted some points that you've obviously glanced over.
i didnt glance over them?? i just suggest that it would just be better to use the interiors and terrains systems that torque already supported well then to put in all the effort to improve static maps to that same level. plus dont forget all the effort required to manually port over all of the preexisting working v20 maps over to v21 - this stuff takes a lot of effort for little benefit which is why so little static maps have been made for v21. you're just better off using a v20 client instead of going through all that mess. if you're talking more about official game changes by badspot... its pretty damn safe to say he's not going to add an update for official static map support after already banishing maps and still stating to this year he doesn't find any value in maps himself.

brick shadows could be used for gameplay but badspot is too much of a wimp to allow for hosts to force shaders
this is true and the new shaders really did help with dark maps (dark maps on v20/off shaders looks really stuff lol) but unless someone wants to (somehow) take upon the task of trying to add shadows and shaders to v20, its a choice between worse graphics and lack of maps atm. a real damn shame v21 was executed so poorly

51
We've seen how static maps look somewhat decent and play relatively well.. ish, albeit janky here and there in terms of collision boxes, although with a bit more polish and potentially official support, I see zero reason for them to be added officially into the game.
its already been established that static maps look even worse then the old maps and take far too much effort to create and deal with, it's just better to go back to v20 and use the actual maps that worked best, with more then a hundred already made. of course then you lack brick shadows but many people can agree that gameplay takes priority

52
im very sure if official bots werent added someone fed up enough with the old bots would've made better ones anyway

53
Development / Re: 2020/05/20 - Blockland r2023-r2031
« on: June 02, 2020, 10:35:00 AM »
What does this mean if you want to play Blockland in a house of your friend, partner, family members, etc?
this is an old quote from before steam auth was fully implemented, now key authing doesn't exist at all. you have to transfer your key to steam to play v21 now

54
General Discussion / Re: how many add-ons do you have
« on: May 29, 2020, 08:38:33 AM »
uhhhh

55
Add-Ons / Re: The Largest BL Add-on Collection (7903 add-ons!!)
« on: May 23, 2020, 01:21:35 PM »
108 more additions pushed today - https://pastebin.com/TZxg13Fn

56
Off Topic / Re: hi im niksel and i still love port
« on: May 20, 2020, 07:14:13 AM »
both of your divorces are in within 5 years
lmfao someones angry

57
Development / Re: 2020/05/20 - Blockland r2023-r2024
« on: May 20, 2020, 07:00:10 AM »
You can no longer change your username.  One BLID = one name.
not epic at all. i dont personally change my name often at all but i see how others would want to over the years. my forum name is still horrible from 2010. maybe only allow name changes once per couple months or something. provide a name history page to keep track of peoples past identities.

58
General Discussion / Re: we found badspot's stock sound effect cd
« on: May 19, 2020, 08:29:27 PM »
most sounds are the same quality (badspot literally copied them or cut them down) with only very few sounds originally in stereo (then cut to mono for blockland). some are slightly higher quality then blocklands oggs but not really any noticable difference

still interesting anyhow to see all their origins - finally found after all these years

59
Off Topic / Re: On a scale of 1-10, how annoying are Spotify ads?
« on: May 11, 2020, 11:00:46 AM »
7/10. Aaaand I'm the first person in this thread to answer OP's question.
holy loving stuff lmfao

60
Suggestions & Requests / Re: Missing my own server's save file.
« on: May 10, 2020, 09:47:41 AM »
a valuable lesson in backing up your stuff

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