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Messages - tony-0222

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31
Development / Re: 2020/05/03 - Blockland r2005
« on: May 04, 2020, 03:28:56 PM »
because the steam version is such a pain in the ass to use. i have multiple BL installations that I use to test different things (can't do that with steam). Plus making dedicated servers on steam is a pain in the ass (i dont even know how to do it)
Yeah, same. If a steam-only solution is used, I'll likely quit playing :(

32
Off Topic / Re: Post real life pictures of yourself.
« on: October 26, 2019, 04:56:58 AM »
I'm 23, 5'10, and 125lbs. I eat metric forgettons and never gain weight. It's normal and I'm perfectly healthy.

33
General Discussion / Re: AnotherPerson's Block Party!
« on: October 11, 2019, 02:22:34 PM »

34
Obviously we have different opinions on what a low-end system actually is




35
Add-Ons / Re: [Hatmod] Saitama (One Punch Man)
« on: September 05, 2019, 01:07:40 PM »
support_hatmod auto locates hatmod_name folders and loads them as hats
oh? never used hatmod, sorry op

on a side note, some invisible armor would match this nicely

thats how hatmod addons are structured doofus...
Yeah, glad Conan explained it by posting something actually useful.

36
Add-Ons / Re: [Hatmod] Saitama (One Punch Man)
« on: September 04, 2019, 05:58:43 PM »
one .dts file zipped up, no code - this is not an add-on

please post in the correct place next time




37
General Discussion / Re: Blockland Development
« on: August 07, 2019, 08:19:18 AM »
I think terrains and interiors would be a tiny yet neat addition
They were part of the game for years, but were removed for Shadows and Shaders. Look for V20 and you'll see.

38
General Discussion / Re: Blockland Development
« on: August 05, 2019, 08:25:28 AM »
-heartfelt snip-
Well said. :')

Seems everyone here has something nice and decently positive to say. I'm honestly blown away at the lack of hate I got here vs what I expected from this community. Thank you guys.

39
General Discussion / Blockland Development
« on: August 03, 2019, 04:31:32 AM »
I will start this post with a quote from Kompressor

"The Blockland community is a big part of what has made Blockland successful - we want your feedback."

Taken from Shadows and Shaders vs Interiors and Terrain Topic

So, let's take a look at it and have an evaluation. Starting with the bad.

Why do you think Ephialtes quit?

Quote from Ephi "Honestly I expected game development to be taken a bit more seriously"

Quote from Ephi "I got bored of putting more effort into the game than the guys who make it"

Quote from Ephi "I offered to develop community features and services for free as an official part of Blockland but there wasn't much interest or follow-up on that."

Even when a dedicated and sophisticated member such as Ephialtes offers to create default game content, he gets turned down. Did I mention he was gonna do it FOR FREE?

Also, the "hats" that everybodys hoping for probably aren't happenening, considering it was over a year ago (LOL 5 YEARS NOW)

No new content. Just fixes.

Quote from Kompressor "Interiors and terrain are killing forward progress in Blockland development"

^Uhh. What development? The only thing I really see are a few small fixes, and a brick-making tool that has already been out-done by another forum member. Oh, and the Environment. Do some math. That's 1 small thing a year

Quote from Kompressor "We can't afford to not put out updates for 18 months while we rewrite everything"

Oh, really? And what have you been doing for the past year and a half?

Working on a hatpack thats bigger than buying a copy of unity?  :cookieMonster:

Quote from Kompressor "Vehicle collision fixes - we want to fix this"

^Then what the forget are you waiting for? You said this stuff back in FEBUARY OF 2012

You know, when the Halloween bricks were released that one year I was pretty happy.

Should try some stuff like that.


Now, let's look at the good stuff (new stuff since v21, not counting minor fixes)

.BLB tool
Sports Items (Balls)
Bot Holes [Replaced Amade's bot events]
Brick and Ghost Limit increase

4 good things in 3 years
Tons of underrated bug fixes that were awesome
Also, the patch for BLHACK.dll don't count. That was a necessity.

I think I need help with this section.
Feel free to add stuff, I'll add to OP If it's worth adding.


Also, all of the minor bug fixes apply to this catagory.


And before you say something like "Is this a 'blockland is dying post?'", it isn't.
I love this game and many things about it, but I hate it when lackluster development derives new players from playing, current players from being motivated, or long-time well-known substantial figures to quit the game completely. *Glances at Ephis grave


Now, discuss your satisfaction of development. Vote in the poll too please.




a perfect example of developmental expansion can be found in this quote (Which is also too old to "quote")

[/quote]
Posted by Crystalwarrior Aug 08 15
The only updates I really would love are those that expand the game's limitations, even a little.
Something like increased amount of image slots would be a massive thing for developers but I'm not sure if it will ever be done.
Vehicle physics glitching into bricks is a massive issue as well, and it makes the karting gamemode virtually unplayable for me.
I would also love full .ifl support (the thing that players use for decals and faces), it seems to work perfectly and I even got it to work with my models but .ifl's are not even networked correctly if they're custom. This means we can't have custom models with decals/animated decals on them.
[/endquote]

Wow, I was right in 2015. Same stuff, less players.

40
Man, I love low effort posts! Definitely not a stuffty post! I love how much effort every forum-er puts into their posts here! Exclamation point! No wonder Blockland is doing so good!

41
Topics like these are why people like me want this whole entire forum gone.

Moderation is practically non-existent, end this hellhole already.

42
General Discussion / Re: Deathrace Is Back Baby
« on: May 30, 2019, 01:22:32 PM »
Glad to see you picked this up. One of my favorite game-modes.

43
Off Topic / Re: working 60+ hours a week
« on: June 11, 2018, 06:56:03 AM »
Work the stuff job until you have a good cash buffer for living expenses and emergencies, then look for an upgrade.
This is how I've went job to job, and I'm still alive

44
Off Topic / Re: Super Official Podcast - Episode 3
« on: May 27, 2018, 11:55:23 PM »
Yeah the whole race game and driving backwards was loving retarded. I was like "No half the kids would drive backwards the first loving time"

Plus did you notice how in the start of the movie he had to strap himself in with a harness on the omni-pad, but then it shows him falling all over the place in the van after taking virtual damage later, like the harness suddenly never existed for the sake of him falling dramatically in "real life". So many sheer plot holes, I can't wait for the "Everything wrong with" video for it.


Yeah Kill la Kill was a good one.

45
Add-Ons / Re: Spectator Items (Dab Update)
« on: April 02, 2018, 03:36:16 PM »
Bots can't use these, making them 100% loving pointless. Plz fix.

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