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General Discussion / ||Crime City: Free Roam Original TDM - Help Wanted!||
« on: January 07, 2014, 01:23:43 PM »Crime City
An original TDM made by RedGaijin
Like crime? Like cities? Its all included here dogg. Crime city is a TDM based in a large city where two teams, the cops and criminals, fight for control of the city. The cops want order and justice, and the criminals just like committing crimes. Cops will attempt to prevent enough crime from happening until the end of the round, but if they cannot, then the criminals win. The cops have the advantage of better equipment, but the criminals have stealth and and numbers.
Cops
The cops will spawn in the police station, located near the center of the map. They will have access to numerous weapons and equipment located in the armory, this includes shotguns, pistols, sniper rifles, grenades, armor, and in the garage, a couple police cars. Their task is to wander the streets trying to locate and neutralize criminals, they can do this by guarding key points (such as banks and garages) or waiting for a criminal to trip up. Cops can shoot criminals on sight, but may get criminals confused with civilians. Cops will all be in uniform, so they are easy to spot and identify by both teams. The cops win by preventing the criminals from reaching the indicated point amount.
Criminals
The criminals will spawn randomly throughout the map. They will have access to limited weapons at the start, a pistol and melee weapon for now. As the game progresses, they can use keys found throughout the map to open secret gun stashes that are located in certain locations. These gun stashes can contain anything from shotguns to RPGs, depending on how easy they are to get too. The criminals task is to commit crimes to obtain points, once they get enough points, they win. Criminals will look like civilians, both will be dressed the exact same as to make the criminals harder to kill. Civilians are bots that wander the city, they do nothing special.
Crimes
Crimes are things criminals can do to obtain points, and that cops try to prevent. Some are harder then others, some give more points then others. Crimes that happen will be shown in the police control room on a map.
Killing a civilian/cop - Civilians can be killed for a small amount of points, if a civilian dies, criminals get points regardless of who killed him. Killing cops gives the criminals points as well.
Shoplifting - Shoplifting can be done at almost any store or gas station. Items that can be stolen will be flashing. Once an item is stolen, it has to brought back to a certain spot, but the stores alarm will go off after a certain amount of time. If the carrier dies with the item, they lose it and have to try again.
Stealing Cars - Special cars located throughout the map can be stolen and brought back to garages for points. Cops will be notified as soon as a car is stolen, and the criminal must get the car back alive. Other cars are located throughout the map, but these cars are obviously different (such as a dune buggy, firetruck, ect.)
Robbing Banks - There will be two banks, one small and one large. The criminal succesfully robs the bank by going in, setting a explosive on the vault, and then holding out in the bank until the vault is blown. As soon as criminals begin robbing the bank, everyone on the server is notified. The bank has a cool down time after it is robbed to prevent overdoing it.
Other crimes to be added, feel free to suggest any
The Map
The map is Eksi's and Bushido's Collab city, i have edited it to have more interiors, and other new things around the map. This is only a temporary map until i can get people to help me build another one.
Pictures:
Soon when i get the time
Pictures:
Soon when i get the time
Staff/Helpers
I could use as much help as possible, especially building because a lot of the buildings need interiors.
•RedGaijin/OG - Big cheese/host
•Eksi/Bushido - Building the map
•RedGaijin/OG - Big cheese/host
•Eksi/Bushido - Building the map
News
1/7/14 - Topic started, work begun. Help wanted!