LAPD: Reborn
One mans dream is another mans fear
They say the strongest men are those who embrace fear, they say those are the men who have drive to do things, to complete projects. They say men who avoid fear are those who hide from world and themselves, they say those are the men who die without a cause. They say a man who fears nothing is a man who fears everything, as there is no one man who can escape fear. And they say that when these men die, these men of fear, these men who know life, they say that they are the ones who make it into the pearly gates.
But us, we'll be going straight to hell.
IntroI started this before but got banned in the middle of it so I decided to try it again, if it does not recieve much interest I will not continue. Also updates will be prob 1-2 per day (being optimistic) due to the fact its summer and real life blahblah.
Overview
You and up to 7 other user play a character in the Los Angeles Police Department set in 2022. The world is pretty much the same as it was 10 years ago, but the crime rate has gone up considerably in select cities, yours being one of them. You and your 7 comrades go around the city and get involved in dangerous missions involving gangs, drugs, and various other things. Your mission is too survive, and some of you may die along the way, but thats all part of the game.
How This Works
One thing I'm going to clear up right now is that this is not your usual RP, you do not control every movement, you only react. The game is determined by dice, a 1 being good, and a 6 being bad. Example of gameplay is as follows:
Me: You peek around the corner and see 3 armed men standing around a console.
You: I will engage the 2 on the left and my friend will engage the one on the right.
Me (rolled a 1): You sprint to the far side of the hall way and place two precise shots into the two men on the left with your sidearm. Your comrade unloads a shotgun shell into the third before the man can react.
Thats how all choices will be made, sometimes it will be a larger choice like above, or sometimes it will be a smaller choice like "sword coming towards your head whatdo".
Upgrades
In the game, there are eight players, each can upgrade his character. Upgrading a character involves three sections, Abilities, Weapons, Misc/Items and Team. Upgrading cost skill points, which a player is granted after every mission. The way upgrading works is you say what you want to upgrade, an ability, a weapon, or a item, and then I give you a random thing related to whatever you chose. Specific info on each sections:
Abilities
There are four abilities to choose to upgrade, each ability is factored into your rolls, for better or for worse. Upgrading an ability costs one skill point. Each ability starts off at 0.
Perception - This is the players overall awareness of his surroundings, he may notice a sound no one else hears or notice the glint of a scope.
Strength - A person with high strength excels at hand-to-hand combat and may get items that other players can't handle.
Agility - A person with high agility can move quicker, and also is proficient in hand-to-hand combat. He also may get items that others can't use.
Willpower - A person with high willpower can withstand more damage, such as being able to get bruised and bloodied in a bar fight but keep on trucking with just as much vigor as before.
Each ability can be upgraded as much as the user likes
Weapons
Weapons can range from anything to a billy club to a shotgun, it all depends on how far into the game you are and what your previous weapons were. When upgrading the weapons sections, you can choose to upgrade a current weapon, or get a new weapon. A weapon can only be upgraded 3 times, and a player can only hold 2 weapons on him at a time, but they can replace weapons with new weapons. Upgrading this section costs 1 skill point.
Mis/Items
Items are things that include body armor, helmets, non lethal weaponry, and other useful things. You can only have up to two items and they cannot be upgraded, but they can be replaced. Getting a new item costs 1 skill point.
Team
Team includes things getting upgraded such as your vehicles, additional info on missions you execute, and other things. Your team always has vehicles at their disposal, which you can use in any of your missions. These can range from a simple police motorcycle to a large armored van. Upgrading this section costs 2 points.
Characters/Character Sheet
There are eight characters to choose from, each will get a different starting weapon and a bonus to one ability. Once a character is chosen, it is locked and no other users can pick that character. The captain has the most influence on the team and is usually called upon to make heavier decisions. Characters are listed below:
Rodrigo Hernandez - Captain +1 to Willpower
Robert Leckey - Officer +1 to Strength
Fredrick Smalls - Officer +1 to Agility
Mateo Collins - Sergeant +1 Perception
Sandra Tito - Officer +1 Willpower
Dmitri Ikonikov - Sergeant +1 Strength
Kamau Mwenye - Officer +1 Perception
Cecelia Trundo - Officer +1 Agility
Pick any one of the not taken characters above, then fill out the sheet below. I will give you your gear once you have filled out a sheet. In addition, you get 2 points to use.
Character Sheet
Character:
Age:
Speciality (this means you are more likely to get a certain item on upgrade, fill out with Rifles, Small Arms, etc.):
Feel free to ask any questions, we will start once we get at least 4 players.