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Messages - Rotondo

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1111
General Discussion / Re: Joining Full Servers
« on: November 05, 2009, 10:34:44 PM »
I've got my server up right now with a default install, set at 1 player max. See if you guys can join it.

1112
General Discussion / Re: Coming soon! Marines V2 Mercenaries V1.5
« on: November 05, 2009, 05:52:06 PM »
Please don't cross post.

1113
Help / Re: People in Minigame can't die
« on: November 04, 2009, 02:19:12 PM »
Yeah this will be remedied in the next version of zombies, I just set up the variable the wrong way.

1114
Suggestions & Requests / Re: SetPlayerSpeed
« on: November 03, 2009, 08:42:54 PM »
It's a good idea, but besides constant datablock creation, it's not doable without engine changes.

1115
General Discussion / Re: Building > Add-ons, right?
« on: November 03, 2009, 02:46:37 AM »
I have been noticing for a long time, that add-on creators are more noticed than builders.

The reason for this is that a large percentage of builders don't post their builds on the forum.

It's hard for them to be known if only a few people have seen their builds.

1116
Gallery / Re: L4D Weapons
« on: November 02, 2009, 11:14:55 PM »
I like the idea behind this, but realistically proportioned guns don't really look too good on the minifig.

Alternatively if you don't feel like changing the model, you could bring the guns closer to the chest which would look loads better.

1117
Games / Re: Team Fortress 2: My OTHER Questions
« on: November 02, 2009, 10:43:28 PM »
Easier way to do this, go to the games tab in steam, right click -> properties then click set launch options.

I believe you add -lv for less gore or you could add -sillygibs which will turn your gibs into random objects, like a hamburger or something.

Edit: -lv might only be for l4d, not too sure I'll have to test it.

edit2: Yeah just do -sillygibs, it removes all blood/gore, and adds hilarity to boot.

1118
Gallery / Re: Zombies in the Synthzone!
« on: November 02, 2009, 03:37:49 AM »
I vote new campaign, or at least I would if the poll wasn't locked.

Mainly because I'd like a save posted for this so I could actually get a chance to play it, since I'm never online when your server is.

1119
Help / Re: How do you make zombies/bots attack eachother?
« on: October 31, 2009, 11:42:14 PM »
Download this + bug mod, spawn a few zombies as well as a few bugs, they should beat the crap out of each other once you start a minigame.

1120
Help / Re: All servers appear dead
« on: October 31, 2009, 04:37:52 PM »
Halloween special, all servers are dead.

1121
Gallery / Re: Halloween Block Party [IMG Heavy]
« on: October 31, 2009, 04:34:48 PM »
Cool looking build, the lighting is especially nice on it.

1122
Get drunk, do heroin, do whatever, just don't crap up the forums.

1123
Modification Help / Re: AIConnection names?
« on: October 31, 2009, 01:53:17 AM »
Chill out.

1124
Drama / Re: Note:Guys....No more GreenBH topics
« on: October 30, 2009, 03:12:26 PM »
Stop.

1125
Modification Help / Re: Mission Editor
« on: October 30, 2009, 01:50:19 AM »
Linux is the best choice for zombies, since they can't be killed by normal means while using it.

Back on topic, it seems like a good idea, easier is usually better.

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