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Topics - otto-san

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286
Off Topic / Gmod Dedicated Server problem
« on: July 18, 2010, 04:56:44 PM »
Okay so.

I try to join my server and it says that the client version doesn't match the server's.

i tried updating the server, but it didn't work.

Anyone got a clue?

287
Modification Help / $success
« on: July 16, 2010, 10:31:10 PM »
Just wondering how this works for using eval(stuff here);.

288
Help / Click to respawn broken? ._.
« on: July 14, 2010, 09:45:15 PM »
Title. I don't understand why, It just stopped working.

289
Anyone have a clue?

290
Modification Help / Things I need help on:
« on: July 14, 2010, 12:55:01 PM »
1. I need to know more about saving/loading strings.

291
Modification Help / BossMod - Why can't we have Main Adventure mode?
« on: July 12, 2010, 06:37:34 PM »
I am in the development of creating a Boss Battle mod, which will hopefully consist of:

  • AI Bosses, as well as player bosses.
  • Certain models for a boss, called "special bosses."
  • A stable system that is able to be modded outside of the original addon.

Scripters:
- ottosparks
- Tom
-

Modelers
-TheKhoz
-
-

yeah so im the only one working on it so far
i may need help. This mod may or may not be released. If not, all beta testers and helpers will get a copy. Ideas welcome.

Helpers should have skill and (this will be very helpful) a Steam account.
Contact me on the forums or on Steam (ottosparks) for information and applying for the "team"

292
Help / Loading nonexitant bricks will crash the game?
« on: July 04, 2010, 06:33:08 PM »
So this has happened twice now. I load, and when a brick I don't have tries to load, instead of skipping it, it decides to crash the game.

Code: [Select]
direct load saves/Slate/coop.bls
LOADING BRICKS: saves/Slate/coop.bls (ColorMethod 3)
WARNING: loadBricks() - DataBlock not found for brick named "16x16x8 Cube"
WARNING: loadBricks() - DataBlock not found for brick named "1x5F"
WARNING: loadBricks() - DataBlock not found for brick named "1x16x5"
WARNING: loadBricks() - DataBlock not found for brick named "1x15x5"
WARNING: loadBricks() - DataBlock not found for brick named "1x5x5"
WARNING: loadBricks() - DataBlock not found for brick named "1x15x2"
WARNING: loadBricks() - DataBlock not found for brick named "1x5x2"
WARNING: loadBricks() - DataBlock not found for brick named "1x16x2"
WARNING: loadBricks() - DataBlock not found for brick named "1x1 2 sides print"
base/server/scripts/allGameScripts.cs (20212): Unknown command onAdd.
  Object gc_fnscarBackImage(1907) gc_fnscarBackImage -> ShapeBaseImageData -> GameBaseData -> SimDataBlock -> SimObject -> SimObject
base/server/scripts/allGameScripts.cs (20393): Unknown command onTrustCheckFinished.
  Object gc_fnscarBackImage(1907) gc_fnscarBackImage -> ShapeBaseImageData -> GameBaseData -> SimDataBlock -> SimObject -> SimObject
base/server/scripts/allGameScripts.cs (20352): Unknown command onLoadPlant.
  Object gc_fnscarBackImage(1907) gc_fnscarBackImage -> ShapeBaseImageData -> GameBaseData -> SimDataBlock -> SimObject -> SimObject
base/server/scripts/allGameScripts.cs (20212): Unknown command onAdd.
  Object gc_fnscarBackImage(1907) gc_fnscarBackImage -> ShapeBaseImageData -> GameBaseData -> SimDataBlock -> SimObject -> SimObject
base/server/scripts/allGameScripts.cs (20393): Unknown command onTrustCheckFinished.
  Object gc_fnscarBackImage(1907) gc_fnscarBackImage -> ShapeBaseImageData -> GameBaseData -> SimDataBlock -> SimObject -> SimObject
base/server/scripts/allGameScripts.cs (20352): Unknown command onLoadPlant.

Anyone have a clue?

293
Modification Help / Allowing spaces in serverCmd variables.
« on: July 02, 2010, 09:47:12 PM »
Yeah. Never tried this before, never needed to.

It's probably something obvious, but could someone explain it to me anyways?

294
Modification Help / Sensing if a string starts with a character.
« on: July 01, 2010, 09:27:49 PM »
I'm making something and need to know how to sense if something begins with a character rather than IS a character.


I know it's something like:

if (%text $= *) (Not the symbol I'm using, but I bet there's something wrong with it anyways.)

The bug report said:

^if (%text $= @##)##

which i don't get. Can anyone help?

295
General Discussion / Key will not validate.
« on: June 30, 2010, 03:26:41 PM »
So I am staying at a Best Western, and I brought my key, it lets me get on IRC, but I can't load the server list, change my name, or start a game. If it has something to do with IP changing, then crap. If not, any ideas on fixing?

296
Off Topic / Otaku =/= Weaboo
« on: June 28, 2010, 01:19:48 AM »
I'm pretty freaking tired of people saying "weaboo" to me whenever I mention anything Japanese. I'm sure others are, as well.



Just clearing this up for anyone who wants to say it in the future.

297
Off Topic / Need to convert one hundred one images to one gif.
« on: June 27, 2010, 01:54:32 PM »
Anyone have any easy "hur convert all these into one thing with just a few clicks hur" programs?

because i most certainly do not want to add 101 images to a timeline just to get a silly two second long gif image

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